https://code.google.com/p/libgdx-users/wiki/Applets
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(initial version thanks to Kalle H.)
Libgdx do support applets. There is couple good reason for using applet distribution with your game or application.
Really
good tutorial with screenshots and code snippets:
http://www.thesecretpie.com/2011/05/being-like-minecraft-or-how-to-run-your.html Tutorial example applet.http://dl.dropbox.com/u/3157173/applets/helloworld/basicapplet.html
Remember use Gdx.graphics.setVSync(true) so you dont melt users graphics cards.
Applets
may not start on Linux when having IcedTeaPlugin instead of SunJavaPlugin
installed and activated.
See lengthy explanations and solution in
forum:
http://www.badlogicgames.com/forum/viewtopic.php?f=17&t=1023#p9962
http://code.google.com/p/libgdx-users/downloads/detail?name=helloworldapplet.zip
TODO: to find more detailed information (if any)
Have your GDX app run in the web browser,布布扣,bubuko.com
Have your GDX app run in the web browser
原文:http://www.cnblogs.com/cuizhf/p/3595862.html