工程中很多地方用异步线程处理 返回在界面显示,如果界面更新比较少的话,可以单个封装Delegate用Invoke调用,
如果地方过多.就需要 UI主线程轮训,以及 lazy Update了(就是如果在同一帧里面,如果多次调用UpdateXXX,只更新一次)
解决 UI跨线程更新的问题
直接上代码了:
public partial class Form1 : Form
{
public delegate void mainThreadTickDelegate();
private static Form1 _ins;
public Form1()
{
InitializeComponent();
_ins = this;
}
private void Form1_Load(object sender, EventArgs e)
{
Task _t = new Task(_mainThreadTick);
_t.Start();
}
public mainThreadTickDelegate Event_MainThreadTick;
void _mainThreadTick()
{
//log("_mainThreadTick");
while (true)
{
updateClientServicesViewdelegate d = new updateClientServicesViewdelegate(_ins._mainThreadTickInstance);
_ins.Invoke(d);
Thread.Sleep(1000);
}
}
void _mainThreadTickInstance()
{
//log("_mainThreadTickInstance");
if (Event_MainThreadTick != null)
{
Event_MainThreadTick();
}
_updateClientServicesView();
}
bool _needUpdateClientServicesView = true;
void _updateClientServicesView()
{
if (!_needUpdateClientServicesView)
{
return;
}
_needUpdateClientServicesView = false;
//后续更新逻辑
}
}原文:http://blog.csdn.net/babety/article/details/18224911