在cocos2d-x的基础章节里,有这么一类宏,他们被称为选择器:schedule(schedule_selector(),time);
他能够帮助我们实现动画的协调播放:(给定精灵足够的时间来做抉择)
schedule(schedule_selector(CmsLayer2::listenCatJAndHua),1.0f);
void CmsLayer2::listenCatJAndHua(float dt) { if((-this->_huaSprite->getPosition().x+this->_catJ->getPosition().x)>-200) { this->_huaSprite->setScaleX(1.0f); this->_huaSprite->stopAllActions(); this->_huaSprite->huaAttackAnimation(); } if((-this->_huaSprite->getPosition().x+this->_catJ->getPosition().x)>0) { this->_huaSprite->setScaleX(-1.0f); this->_huaSprite->stopAllActions(); this->_huaSprite->huaAttackAnimation(); } }
android基础入门Gallery与ImageView视图(10),布布扣,bubuko.com
android基础入门Gallery与ImageView视图(10)
原文:http://blog.csdn.net/u010708662/article/details/21830241