jQuery中有一个很实用的函数队列,可能我们很少用到,但他在jQuery内部却有着举足轻重的地位。
他就是Callbacks. jQuery作者用它构建了很多非常重要的模块。比如说$.Deferred。
Callbacks 说白了就是个数组,里面存了很多函数对象。然而他真的 just so so么?
好吧,爱因斯坦也只是个人,但他真的仅仅是个普普通通的人吗?Callbacks也不是。
不说废话了,见源码。
// String to Object options format cache
var optionsCache = {};
// Convert String-formatted options into Object-formatted ones and store in cache
function createOptions( options ) {
var object = optionsCache[ options ] = {};
jQuery.each( options.split( core_rspace ), function( _, flag ) {
object[ flag ] = true;
});
return object;
}
/*
* Create a callback list using the following parameters:
*
* options: an optional list of space-separated options that will change how
* the callback list behaves or a more traditional option object
*
* By default a callback list will act like an event callback list and can be
* "fired" multiple times.
*
* Possible options:
*
* once: will ensure the callback list can only be fired once (like a Deferred)
*
* memory: will keep track of previous values and will call any callback added
* after the list has been fired right away with the latest "memorized"
* values (like a Deferred)
*
* unique: will ensure a callback can only be added once (no duplicate in the list)
*
* stopOnFalse: interrupt callings when a callback returns false
*
*/
//
jQuery.Callbacks = function( options ) {
// Convert options from String-formatted to Object-formatted if needed
// (we check in cache first)
options = typeof options === "string" ?
( optionsCache[ options ] || createOptions( options ) ) :
jQuery.extend( {}, options );
var // Last fire value (for non-forgettable lists)
memory,
// Flag to know if list was already fired
fired,
// Flag to know if list is currently firing
firing,
// First callback to fire (used internally by add and fireWith)
firingStart,
// End of the loop when firing
firingLength,
// Index of currently firing callback (modified by remove if needed)
firingIndex,
// Actual callback list
list = [],
// Stack of fire calls for repeatable lists
stack = !options.once && [],
// Fire callbacks
fire = function( data ) {
memory = options.memory && data;
fired = true;
firingIndex = firingStart || 0;
firingStart = 0;
firingLength = list.length;
firing = true;
for ( ; list && firingIndex < firingLength; firingIndex++ ) {
if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) {
memory = false; // To prevent further calls using add
break;
}
}
firing = false;
if ( list ) {
if ( stack ) {
if ( stack.length ) {
fire( stack.shift() );
}
} else if ( memory ) {
list = [];
} else {
self.disable();
}
}
},
// Actual Callbacks object
self = {
// Add a callback or a collection of callbacks to the list
add: function() {
if ( list ) {
// First, we save the current length
var start = list.length;
(function add( args ) {
jQuery.each( args, function( _, arg ) {
var type = jQuery.type( arg );
if ( type === "function" ) {
if ( !options.unique || !self.has( arg ) ) {
list.push( arg );
}
} else if ( arg && arg.length && type !== "string" ) {
// Inspect recursively
add( arg );
}
});
})( arguments );
// Do we need to add the callbacks to the
// current firing batch?
if ( firing ) {
firingLength = list.length;
// With memory, if we‘re not firing then
// we should call right away
} else if ( memory ) {
firingStart = start;
fire( memory );
}
}
return this;
},
// Remove a callback from the list
remove: function() {
if ( list ) {
jQuery.each( arguments, function( _, arg ) {
var index;
while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {
list.splice( index, 1 );
// Handle firing indexes
if ( firing ) {
if ( index <= firingLength ) {
firingLength--;
}
if ( index <= firingIndex ) {
firingIndex--;
}
}
}
});
}
return this;
},
// Control if a given callback is in the list
has: function( fn ) {
return jQuery.inArray( fn, list ) > -1;
},
// Remove all callbacks from the list
empty: function() {
list = [];
return this;
},
// Have the list do nothing anymore
disable: function() {
list = stack = memory = undefined;
return this;
},
// Is it disabled?
disabled: function() {
return !list;
},
// Lock the list in its current state
lock: function() {
stack = undefined;
if ( !memory ) {
self.disable();
}
return this;
},
// Is it locked?
locked: function() {
return !stack;
},
// Call all callbacks with the given context and arguments
fireWith: function( context, args ) {
args = args || [];
args = [ context, args.slice ? args.slice() : args ];
if ( list && ( !fired || stack ) ) {
if ( firing ) {
stack.push( args );
} else {
fire( args );
}
}
return this;
},
// Call all the callbacks with the given arguments
fire: function() {
self.fireWith( this, arguments );
return this;
},
// To know if the callbacks have already been called at least once
fired: function() {
return !!fired;
}
};
return self;
};
代码只有仅仅200行不到,但真正看起来却又点绕,
《think in java》中有这么一句,理解一个程序最好的方法,就是把它看做一个服务的提供者。
那他提供了那些服务:
首先我们看看返回的self对象
{
// 添加方法
add: function() {},
// 删除
remove: function() {},
// 是否包含
has: function() {},
// 清空
empty: function() {},
// 禁用
disable: function() {},
// 加锁
lock: function() {},
// 是否加锁
locked: function() {},
// 触发
fireWith: function(){},
fire: function() {},
// 是否触发
fired: function() {}
}
用途都十分清晰,那我们再看看参数,程序是服务的提供者,那么参数作为程序的入口的携带者,一般会用来装配一些属性。
显然这里就是这样。
原文:http://www.cnblogs.com/w2154/p/4570599.html