这两天女朋友心情不好(和我有必然的关系),所以就陪陪她偷懒没有来继续,好不容易把我的公主给睡着了才开始了今天的学习历程,男人么总要有点决心,虽然这会的她正在呼呼的打呼噜,当然我没法录音向大家证实啦。她在睡觉我在学习,,嘿嘿其实感觉还是挺温馨的虽然这位佳人将在一周后离我而去。。。没有伤心,没有难过。。。只是有点奢望时间能够停在这一刻。。。好了说的有点多,开始今天的study吧。。
今天继续Cocos2D-x的基础CCControlPotentiometer and CCControlSlider,到目前为至我想大家已经很了解学习的基本方法了,所以直接上代码吧:
bool HelloWorld::init()
{
bool bRet = false;
do
{
CC_BREAK_IF(! CCLayer::init());
CCControlPotentiometer* potentiometer = CCControlPotentiometer::create("potentiometerTrack.png","potentiometerProgress.png","potentiometerButton.png");
potentiometer->setPosition(ccp(100, 200));
potentiometer->addTargetWithActionForControlEvents(this,cccontrol_selector(HelloWorld::onValueChange),CCControlEventValueChanged);
this->addChild(potentiometer);
CCControlSlider * slider = CCControlSlider::create("background.png","progress.png","sliderThumb.png");
slider->setPosition(100,80);
slider->setMinimumValue(0);
slider->setMaximumValue(10000);
slider->setValue(4000);
this->addChild(slider);
bRet = true;
} while (0);
return bRet;
}
void HelloWorld::menuCloseCallback(CCObject* pSender)
{
// "close" menu item clicked
CCDirector::sharedDirector()->end();
}
void HelloWorld::onValueChange( CCObject* pSender, CCControlEvent event )
{
CCControlPotentiometer* potentiometer = (CCControlPotentiometer* )pSender;
CCString* valueStr = CCString::createWithFormat("%f", potentiometer->getValue());
CCLOG(valueStr->getCString());
}
效果如下:
Cocos2D-x游戏开发之CCControlPotentiometer and CCControlSlider,布布扣,bubuko.com
Cocos2D-x游戏开发之CCControlPotentiometer and CCControlSlider
原文:http://blog.csdn.net/vanquishedzxl/article/details/21415475