|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28 |
using
System.Runtime.InteropServices; [DllImport("user32")]private
static extern
bool AnimateWindow(IntPtr hwnd, int
dwTime, int
dwFlags); //下面是可用的常量,按照不合的动画结果声明本身须要的private
const int
AW_HOR_POSITIVE = 0 x0001;//自左向右显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记private
const int
AW_HOR_NEGATIVE = 0 x0002;//自右向左显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记private
const int
AW_VER_POSITIVE = 0 x0004;//自顶向下显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记private
const int
AW_VER_NEGATIVE = 0 x0008;//自下向上显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记该标记private
const int
AW_CENTER = 0 x0010;//若应用了AW_HIDE标记,则使窗口向内重叠;不然向外扩大private
const int
AW_HIDE = 0 x10000;//隐蔽窗口private
const int
AW_ACTIVE = 0 x20000;//激活窗口,在应用了AW_HIDE标记后不要应用这个标记private
const int
AW_SLIDE = 0 x40000;//应用滑动类型动画结果,默认为迁移转变动画类型,当应用AW_CENTER标记时,这个标记就被忽视private
const int
AW_BLEND = 0 x80000;//应用淡入淡出结果 private
void Form1_Load(object
sender, EventArgs e){ int
x = Screen.PrimaryScreen.WorkingArea.Right - this.Width; int
y = Screen.PrimaryScreen.WorkingArea.Bottom - this.Height; this.Location = new
Point(x, y);//设置窗体在屏幕右下角显示 AnimateWindow(this.Handle, 1000, AW_SLIDE | AW_ACTIVE | AW_VER_NEGATIVE);} private
void Form1_FormClosing(object
sender, FormClosingEventArgs e){ AnimateWindow(this.Handle, 1000, AW_BLEND | AW_HIDE);} |
C# winform 右下角弹出窗口结果,布布扣,bubuko.com
原文:http://www.cnblogs.com/chengulv/p/3600663.html