看到这个小游戏就觉得挺有意思的,于是想要去自己实现它。
当前级别:
.gamebox {
background-color: #4D4D4D;
border-radius: 4px;
height: 200px;
margin: 0 auto;
margin-bottom: 50px;
position: relative;
width: 60%;
max-width:500px;
}
.gamecard {
background-color: rgb(230, 171, 94);
border-radius: 4px;
position: absolute;
}
var gameBox;
$(function() {
gameBox = $("#gameBox");
loadLevel(1);
$(window).resize(function() {
setBoxPosition();
});
});
var gameOptions = {
level: 1,
border: 15,
array: []
};
function showHowToPlay() {
bootbox.dialog({
title: "玩法说明",
message: "
如何才算赢:使拼板全部变成蓝色。
玩法:每个方块一面橙色,一面蓝色。点击一个方块,这个方块的颜色会翻转,并且,与它邻接的方块的颜色也会翻转。
",
buttons: {
btn: {
label: "了解",
className: "btn btn-success"
}
}
});
}
function reloadLevel() {
bootbox.dialog({
title: "确定要这么做么?",
message: "你将要从Lv1重新开始游戏",
buttons: {
cancel: {
label: "算了",
className: "btn btn-success"
},
btn: {
label: "我确定",
className: "btn btn-danger",
callback: function() {
loadLevel(1);
}
}
}
});
}
function reloadGame() {
bootbox.dialog({
title: "确定要这么做么?",
message: "你将重新开始该等级的游戏",
buttons: {
cancel: {
label: "算了",
className: "btn btn-success"
},
btn: {
label: "我确定",
className: "btn btn-danger",
callback: function() {
loadLevel(gameOptions.level);
}
}
}
});
}
function fillCard() {
gameBox.empty();
gameOptions.array = [];
for (var x = 0; x < gameOptions.level; x++) {
var row = new Array();
for (var y = 0; y < gameOptions.level; y++) {
var card = "
";
gameBox.append(card); //添加元素
row.push(0);
}
gameOptions.array.push(row); //添加二维数组,定义元素状态,默认全为0
}
}
function setBoxPosition() {
var boxwidth = gameBox.width();
gameBox.height(boxwidth); //宽高相等
var border = gameOptions.border; //间隔宽度
var len = (boxwidth - (gameOptions.level + 1) * border) / gameOptions.level;
for (var x = 0; x < gameOptions.level; x++) {
for (var y = 0; y < gameOptions.level; y++) {
var ele = gameBox.children("div[data-x=" + x + "][data-y=" + y + "]");
var eleX = x * len + (x + 1) * border;
var eleY = y * len + (y + 1) * border;
ele.css({ "left": eleX + "px", "top": eleY + "px" });
ele.width(len).height(len);
}
}
}
function loadLevel(level) {
gameOptions.level = level;
fillCard();
setBoxPosition();
$("#tip-level").html(level);
}
function clickCard(x, y) {
changeState(x, y);
changeState(x - 1, y);
changeState(x + 1, y);
changeState(x, y + 1);
changeState(x, y - 1);
checkWin();
}
function changeState(x, y) {
var lel = gameOptions.level;
if (x < 0 || x >= lel || y < 0 || y > lel) {
return;
}
var num = getNum(x, y);
num = num == 1 ? 0 : 1;
setNum(x, y, num); //当前块状态改变
var ele = gameBox.children("div[data-x=" + x + "][data-y=" + y + "]");
ele.css("background-color", num == 1 ? "rgb(92, 144, 255)" : "rgb(230, 171, 94)"); //改变颜色
}
function setNum(x, y, num) {
gameOptions.array[x][y] = num;
}
function getNum(x, y) {
return gameOptions.array[x][y];
}
function checkWin() {
var win = true;
for (var x = 0; x < gameOptions.level; x++) {
for (var y = 0; y < gameOptions.level; y++) {
var num = getNum(x, y);
if (num != 1) {
win = false;
break;
}
}
if (!win) break;
}
if (win) {
var lev = gameOptions.level + 1;
makeDialog("完成拼图!", "进入下一关,Lv" + lev, function() {
loadLevel(lev);
}, 10);
}
}
实在不行看源码,哈哈
.
原文:http://www.cnblogs.com/lianmin/p/4230870.html