顺序可略,多阶段决策,1.当前木块放在第col上面,2.当前木块另起col,3.舍弃
#include <iostream>
#include <cstring>
using namespace std;
struct Block{
int lens[3];
};
Block blocks[110];
int DP[110][110][110][3];
int M, N;
int judge( int bellow, int f1, int up, int f2 ){
int bellow_a = blocks[bellow].lens[f1];
int bellow_b = blocks[bellow].lens[( f1 + 1 ) % 3];
int up_a = blocks[up].lens[f2];
int up_b = blocks[up].lens[( f2 + 1 ) % 3];
if( ( up_a <= bellow_a && up_b <= bellow_b ) ||
( up_a <= bellow_b && up_b <= bellow_a ) )
return blocks[up].lens[( f2 + 2 ) % 3];
return 0;
}
int res_search( int col , int used, int top, int face ){
if( DP[col][used][top][face] )
return DP[col][used][top][face];
if( col == M && used == N )
return 0;
if( col != M && used == N )
return -1;
int res = 0;
if( col ){
for( int f = 0; f <= 2; ++f ){
int ok = judge( top, face, used + 1, f );
if( ok )
res = max( res, res_search( col, used + 1, used + 1, f ) + ok );
}
}
if( col < M ){
for( int f = 0; f <= 2; ++f ){
res = max( res, res_search( col + 1, used + 1, used + 1, f ) + blocks[used + 1].lens[( f + 2 ) % 3] );
}
}
res = max( res, res_search( col, used + 1, top, face ) );
DP[col][used][top][face] = res;
return res;
}
int main(){
while( cin >> N >> M ){
for( int i = 1; i <= N; ++i ){
cin >> blocks[i].lens[0] >> blocks[i].lens[1] >> blocks[i].lens[2];
}
memset( DP, 0, sizeof( DP ) );
int res = res_search( 0, 0, 0, 0 );
cout << res << endl;
}
return 0;
}
原文:http://blog.csdn.net/pandora_madara/article/details/40193565