Xaml文件
<Window x:Class="BindApp.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="MainWindow" Height="350" Width="525">
    <Grid>
        <StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
            <TextBox Text="{Binding HumanModel.Name, Mode=TwoWay}" Width="100" Height="30"/>
            <Button Content="dianji" Width="100" Height="30" Margin="20,0,0,0" Click="Button_Click"/>
        </StackPanel>
    </Grid>
</Window>
界面Cs文件
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace BindApp
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public HumanViewModel viewModel;
        int a = 0;
        public MainWindow()
        {
            InitializeComponent();
            viewModel = new HumanViewModel();
            this.DataContext = viewModel;
        }
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            viewModel.SetModel("数字是" + a.ToString());
            a++;
        }
    }
}
ViewModel文件
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BindApp
{
   public class HumanViewModel
    {
        private Human humanModel = new Human();
        public Human HumanModel
        {
            get { return humanModel; }
            set { humanModel = value; }
        }
       public void SetModel(string name)
       {
           humanModel.Name = name;
       }
    }
}
这里要注意Human类的实例需要以属性的形式定义,如果是字段的话绑定会失败,原因未知
Human文件
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace BindApp
{
    public class Human : INotifyPropertyChanged
    {
        public event PropertyChangedEventHandler PropertyChanged;
        private string name;
        public string Name
        {
            get { return name; }
            set
            {
                name = value;
                if (PropertyChanged != null)
                {
                    PropertyChanged(this, new PropertyChangedEventArgs("Name"));
                }
            }
        }
    }
}
这里使用了INotifyPropertyChanged接口实现通知UI变化,也可以直接继承DependencyObject的方式实现,依赖对象和依赖属性天然自带变化通知功能
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace BindApp
{
    public class Human : DependencyObject
    {
        public string Name
        {
            get { return (string)GetValue(NameProperty); }
            set {SetValue(NameProperty, value);}
        }
        public static readonly DependencyProperty NameProperty = DependencyProperty.Register("Name", typeof(string), typeof(Human));
    }
}
原文:https://www.cnblogs.com/EasonKing/p/14362445.html