vlc本身是个全功能的很牛逼的播放器,你能够想到的播放的功能他都有,比如获取视频文件的长度、唱片的封面、当前播放进度、设置播放进度、声音控制、静音控制等,这些vlc都给你封装好了,你直接调用对应的api函数即可。
看vlc的官方对vlc的更新频率也是蛮高的,所以在各种新的视频标准和格式出来以后,他也是在不断的更新完善,比如H265,8K视频等,都能正常的播放,查阅vlc的动态库目录可以看见,vlc的部分解码用的就是ffmpeg,所以知道了为啥他这么强大了吧,原来是依赖ffmpeg这个超级牛逼的全功能解码库呢。
用vlc做控制这块有两种处理方式,一种是在线程中来定时读取,比如读取播放进度、当前各种状态、当前音量、静音等,还有一种方式是采用事件回调的形式,默认建议事件回调的机制,能够拿到很多事件消息,效率也更高。你只需要在打开视频以前调用libvlc_event_attach订阅自己感兴趣的事件,在不需要的时候比如关闭的时候调用libvlc_event_detach注销订阅的事件即可。
void VlcThread::setSize(int width, int height)
{
if (vlcPlayer != NULL) {
QString option = QString("%1:%2").arg(width).arg(height);
QByteArray data = option.toUtf8();
const char *arg = data.constData();
//一旦打开视频以后要动态更改宽高比,值只能是vlc认识的比如 16:9 1:1 之类的
//const char *arg = "4:3";
libvlc_video_set_aspect_ratio(vlcPlayer, arg);
}
}
bool VlcThread::getIsPlaying()
{
bool isPlaying = false;
if (vlcPlayer != NULL) {
int result = libvlc_media_player_is_playing(vlcPlayer);
isPlaying = (result != 0);
}
return isPlaying;
}
VlcThread::VlcState VlcThread::getState()
{
VlcState state = VlcThread::VlcState_NothingSpecial;
if (vlcPlayer != NULL) {
state = (VlcState)libvlc_media_player_get_state(vlcPlayer);
}
return state;
}
uint VlcThread::getLength()
{
uint length = 0;
if (vlcPlayer != NULL) {
length = libvlc_media_player_get_length(vlcPlayer);
}
return length;
}
uint VlcThread::getPosition()
{
uint positon = 0;
if (vlcPlayer != NULL) {
positon = libvlc_media_player_get_time(vlcPlayer);
}
return positon;
}
void VlcThread::setPosition(int position)
{
if (vlcPlayer != NULL && !isRtsp) {
libvlc_media_player_set_time(vlcPlayer, position);
}
}
bool VlcThread::getMute()
{
bool ok = false;
if (vlcPlayer != NULL) {
int result = libvlc_audio_get_mute(vlcPlayer);
ok = (result == 0);
}
return ok;
}
void VlcThread::setMute(bool mute)
{
if (vlcPlayer != NULL) {
libvlc_audio_set_mute(vlcPlayer, mute ? 1 : 0);
}
}
int VlcThread::getVolume()
{
int volume = 0;
if (vlcPlayer != NULL) {
volume = libvlc_audio_get_volume(vlcPlayer);
}
return volume;
}
void VlcThread::setVolume(int volume)
{
if (vlcPlayer != NULL) {
libvlc_audio_set_volume(vlcPlayer, volume);
}
}
int VlcThread::getTrack()
{
int track = 0;
if (vlcPlayer != NULL) {
track = libvlc_audio_get_track(vlcPlayer);
}
return track;
}
int VlcThread::getTrackCount()
{
int trackCount = 0;
if (vlcPlayer != NULL) {
trackCount = libvlc_audio_get_track_count(vlcPlayer);
}
return trackCount;
}
void VlcThread::setTrack(int track)
{
if (vlcPlayer != NULL) {
track = libvlc_audio_set_track(vlcPlayer, track);
}
}
原文:https://www.cnblogs.com/feiyangqingyun/p/13445610.html