1、头文件
#include "cocos2d.h"
USING_NS_CC;
class MenuItemDemo : public cocos2d::Layer
{
public:
// there's no 'id' in cpp, so we recommend returning the class instance pointer
static cocos2d::Scene* createScene();
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
virtual bool init();
// a selector callback
void menuCloseCallback(cocos2d::Ref* pSender);
// implement the "static create()" method manually
CREATE_FUNC(MenuItemDemo);
};#include "MenuItemDemo.h"
USING_NS_CC;
Scene* MenuItemDemo::createScene()
{
// 'scene' is an autorelease object
auto scene = Scene::create();
// 'layer' is an autorelease object
auto layer = MenuItemDemo::create();
// add layer as a child to scene
scene->addChild(layer);
// return the scene
return scene;
}
bool MenuItemDemo::init()
{
bool bRet = false;
do{
CC_BREAK_IF(!Layer::init());
auto winSize = Director::getInstance()->getWinSize();
//文字菜单项
auto item1 = MenuItemFont::create("Item Font Test",[&](Ref* sender)
{
log("Item Font CallBack called");
});
item1->setFontSize(40);
item1->setFontName("Marker Felt");
item1->setPosition(Vec2(winSize.width/4,winSize.height/3*2));
auto menu1 = Menu::create(item1,NULL);
menu1->setPosition(Vec2::ZERO);
addChild(menu1);
//图片菜单项
auto item2 = MenuItemImage::create("CloseNormal.png","CloseSelected.png",[&](Ref* sender){
log("MenuItemImage");
});
item2->setPosition(Vec2(winSize.width/2,winSize.height/3*2));
menu1->addChild(item2);
//标签菜单项
auto item3 = MenuItemLabel::create(LabelTTF::create("Label Test", "Arial", 40), [&](Ref* sender){
log("Label CallBack called");
});
item3->setPosition(Vec2(winSize.width/4*3,winSize.height/3*2));
menu1->addChild(item3);
//触发器菜单项,实现开关关闭效果
auto item4 = MenuItemToggle::createWithCallback([&](Ref* sender){
log("Toggle Touched");
}, MenuItemFont::create("On"),MenuItemFont::create("Off"),NULL);
MenuItemFont::setFontName("Marker Felt");
MenuItemFont::setFontSize(35);
item4->setPosition(Vec2(winSize.width/4,winSize.height/3));
menu1->addChild(item4);
//高亮效果
auto item5 = MenuItemFont::create("Notice This Menu",[&](Ref* sender){
log("MenuItem touched");
});
item5->setPosition(Vec2(winSize.width/2,winSize.height/3));
auto color_action = TintBy::create(0.5f, 0, -255, -255);
auto color_back = color_action->reverse();
auto seq = Sequence::create(color_action,color_back, NULL);
item5->runAction(RepeatForever::create(seq));
menu1->addChild(item5);
//移动菜单
auto item6 = MenuItemFont::create("Move MenuItem",[&](Ref*){
log("Move Item Called");
});
item6->setPosition(Vec2(winSize.width/4*3,winSize.height/3));
auto moveTo = MoveTo::create(2.25, Vec2(winSize.width/4*3,winSize.height-30));
item6->runAction(moveTo);
menu1->addChild(item6);
bRet = true;
}while (0);
return bRet;
}
原文:http://blog.csdn.net/yuxikuo_1/article/details/39035909