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IOS常用的简单动画

时间:2014-02-17 15:05:06      阅读:334      评论:0      收藏:0      [点我收藏+]

第一种 隐式动画

这是一种最简单的动画,不用设置定时器,不用考虑线程或者重画

实现代码:

#import <QuartzCore/QuartzCore.h>

-(void)clickButton:(UIButton*)button
{
    [UIView beginAnimations:nil
                    context:nil];
    CGAffineTransform transform=CGAffineTransformMakeTranslation(180, 200);
    [self.imageView.layer setAffineTransform:transform];
    self.imageView.layer.opacity=1;
    [UIView commitAnimations];
}

操作layer,IOS的动画都是操作layer

 第二种、显示动画

 
    CABasicAnimation *opAnim=[CABasicAnimation animationWithKeyPath:@"opacity"];
    opAnim.duration=6.0;
    opAnim.fromValue=[NSNumber numberWithFloat:25];
    opAnim.toValue=[NSNumber numberWithFloat:1.0];
    opAnim.cumulative=YES;
    opAnim.repeatCount=1;
    [self.imageView.layer addAnimation:opAnim forKey:@"animateOpacity"];
    
    CGAffineTransform moveTransform=CGAffineTransformMakeTranslation(200, 200);
    CABasicAnimation *moveAnim=[CABasicAnimation animationWithKeyPath:@"transform"];
    moveAnim.duration=6.0;
    moveAnim.toValue=[NSValue valueWithCATransform3D:CATransform3DMakeAffineTransform(moveTransform)];
    [self.imageView.layer addAnimation:moveAnim forKey:@"animateTransform"];

第三种、关键帧显示动画

CAKeyframeAnimation *opAnim=[CAKeyframeAnimation animationWithKeyPath:@"opacity"];
    opAnim.duration=6.0;
    opAnim.values=@[@0.25,@0.75,@1.0];
    opAnim.keyTimes=@[@0.0,@0.5,@1.0];
    [self.imageView.layer addAnimation:opAnim forKey:@"animateOpacity"];
    
    CGAffineTransform moveTransform=CGAffineTransformMakeTranslation(180, 200);
    CABasicAnimation *moveAnim=[CABasicAnimation animationWithKeyPath:@"transform"];
    moveAnim.duration=6.0;
    moveAnim.toValue=[NSValue valueWithCATransform3D:CATransform3DMakeAffineTransform(moveTransform)];
    moveAnim.delegate=self;
    [self.imageView.layer addAnimation:moveAnim forKey:@"animateTransform"];


values是一个值的数组

keyTimes是一个每个帧片段持续的时间比例,取值范围是0.0-1.0之前


IOS常用的简单动画

原文:http://blog.csdn.net/richard_rufeng/article/details/18993233

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