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设计模式 -- 装饰器

时间:2019-09-13 14:49:44      阅读:67      评论:0      收藏:0      [点我收藏+]

装饰器模式的核心是有继承有组合,继承和组合的抽象类还是一个!

用起来就是一层层的嵌套:

BaseCharacter character = new Mage();
character = new BaseDecorator(character);//
character = new DecoratorHelmet(character);//
character = new DecoratorShoulder(character);//
character = new DecoratorBreastplate(caracter);
character = new DecoratorCuish(character);
character = new DecoratorGlove(character);

能不能链式写呢?

 public class BaseDecorator : BaseCharacter
    {
        private BaseCharacter _BaseCharacter = null;
        public BaseDecorator(BaseCharacter character)
        {
            this._BaseCharacter = character;
        }

        public override void Show()
        {
            this._BaseCharacter.Show();
        }
        public BaseDecorator Decorat<T>() where T : BaseDecorator
        {
            return (T)Activator.CreateInstance(typeof(T), new object[] { this});
        }
    }

这样就可以链式了!

 BaseCharacter character = new Mage();

 character = new BaseDecorator(character).Decorat<DecoratorHelmet>().Decorat<DecoratorCuish>();//
 character.Show();

 

设计模式 -- 装饰器

原文:https://www.cnblogs.com/qgbo/p/11516662.html

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