首页 > 其他 > 详细

播放声音

时间:2019-09-05 15:39:06      阅读:100      评论:0      收藏:0      [点我收藏+]
  //声音类型:  load:上料 switchs:换装, changes:换程
        private enum Sound
        {
            load, switchs, changes
        }


        SoundPlayer sp = new SoundPlayer();


        /// <summary>
        /// 音频播放
        /// </summary>
        /// <param name="m"></param>
        private void Player(Sound m)
        {
    //声音文件路径
            string path = ConfigurationManager.AppSettings["path"];
            switch (m)
            {
                case Sound.load:

                    sp.SoundLocation = path + "load.wav";//请准备上料
                    sp.Play();
                    sp.PlayLooping(); //循环播放模式
                    break;
                case Sound.switchs:
                    sp.SoundLocation = path + "load.wav"; //请准备上料
                    sp.Play();
                    sp.PlayLooping(); //循环播放模式
                    break;
                case Sound.changes:
                    sp.SoundLocation = path + "switchs.wav";//请准备换装
                    sp.Play();
                    sp.PlayLooping(); //循环播放模式
                    break;
            }

        }    




  /// <summary>
        /// 验证结果
        /// </summary>
        private void VerificationResult()
        {

            if (relust1.jiHua == relust2.jiHua && relust1.QiShu == relust2.QiShu && relust1.JieGuo == relust2.JieGuo && relust1.JieGuo2 == relust2.JieGuo2)
            {
                return;
            }
            else
            {
                if (relust1.JieGuo2=="挂")
                {
                    //播放
                    Player(Sound.load);
                }

                relust1.jiHua = relust2.jiHua;
                relust1.QiShu = relust2.QiShu;
                relust1.JieGuo = relust2.JieGuo;
                relust1.JieGuo2 = relust2.JieGuo2;
            }
           
        }
        /// <summary>
        /// 停止播放
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button2_Click(object sender, EventArgs e)
        {
            sp.Stop();//语音停止
        }                

  

播放声音

原文:https://www.cnblogs.com/x666066/p/11466368.html

(0)
(0)
   
举报
评论 一句话评论(0
关于我们 - 联系我们 - 留言反馈 - 联系我们:wmxa8@hotmail.com
© 2014 bubuko.com 版权所有
打开技术之扣,分享程序人生!