一、引言
自学two.js第三方绘图工具库,认识到这是一个非常强大的类似转换器的工具,提供一套固定的接口,可用在各种技术下,包括:Canvas、Svg、WebGL,极大的简化了应用的开发。这里,我使用two.js手册里教的一些方法,做一个小练习,模拟绘制太阳-月亮-地球自转公转的类银河系转动的动画效果。
二、原理
在Two.js中和Canvas、SVG都不同的有这么几个地方:
三、简单模型
<!DOCTYPE html>
<html>
<head lang="en">
    <meta charset="UTF-8">
    <title></title>
    <style>
        svg,canvas{
            background: #ddd;
        }
    </style>
</head>
<body>
    <h3>使用Two.js创建圆形和矩形说明动画原理</h3>
    <div id="box"></div>
    <script src="js/two.js"></script>
    <script>
        //创建一个2D绘图对象
        var two = new Two({
            width:800,
            height:400,
            type:Two.Types.svg
        }).appendTo(box);
        //画一个圆形和矩形——矩形定位点在矩形中心
        var c = two.makeCircle(-200,0,100);
        var r = two.makeRectangle(200,0,200,200);
        //创建小组,平移小组的原点
        var g = two.makeGroup(r,c);
        g.translation.set(400,200);
        g.rotation = 30*Math.PI/180;
        //动画原理:调用two.play()方法
        var deg = 0;
        two.on(‘update‘,function(){
            deg += 3;
            g.rotation = deg*Math.PI/180;
        });
        two.play();
    </script>
</body>
</html>
效果:

四、太阳-月亮-地球自转公转
<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>Title</title>
  <script src="js/two.js"></script>
  <style>
    svg {
      background: #222;
    }
  </style>
</head>
<body>
 <div id="container"></div>
 <script>
   var two =new Two({width:600, height: 600}).appendTo(container);
   var sun = two.makeCircle(0,0,100);
   sun.fill = ‘red‘;
   sun.stroke = ‘transparent‘;
   var sunOrbit = two.makeCircle(0,0,200);
   sunOrbit.fill = ‘transparent‘;
   sunOrbit.stroke = ‘#ccc‘;
   var earth = two.makeCircle(200, 0, 30);
   earth.fill = ‘blue‘;
   earth.stroke = ‘transparent‘;
   var earthOrbit = two.makeCircle(200, 0, 50);
   earthOrbit.fill = ‘transparent‘;
   earthOrbit.stroke = ‘#ccc‘;
   var moon = two.makeCircle(50,0, 5);
   moon.fill = ‘gold‘;
   moon.stroke = ‘transparent‘;
   moon.rotation = 0;
   var moonGroup = two.makeGroup(moon);
   moonGroup.translation.set(200,0);
   var earthGroup = two.makeGroup(earth,earthOrbit,moonGroup);
   var sunGroup = two.makeGroup(sun,sunOrbit,earthGroup);
   sunGroup.translation.set(two.width/2, two.height/2);
   //two.update();
   two.bind(‘update‘, function(){
     moonGroup.rotation += 10*Math.PI/180;
     moonGroup.rotation %= 2*Math.PI;
     earthGroup.rotation += 2*Math.PI/180;
     earthGroup.rotation %= 2*Math.PI;
   })
   two.play();
 </script>
</body>
</html>
效果:

原文:http://www.cnblogs.com/ljq66/p/7623936.html