自定的简单按钮,直接贴代码:
MenuItem* MenuItemNode::create( const char* normal,Ref* target,SEL_MenuHandler select )
{
	auto _normal = Sprite::create(normal);
	return MenuItemNode::create(_normal,target,select);
}
MenuItem* MenuItemNode::create( Sprite* normal, Ref* target, SEL_MenuHandler selector )
{
	Rect _rect = Rect(normal->getPositionX(),normal->getPositionY(),normal->getContentSize().width,normal->getContentSize().height);
	auto select =	Sprite::createWithTexture(normal->getTexture(),_rect,false);
	select->setColor(ccGRAY);
	select->setScale(1.1f);
	auto _menuItem = MenuItemSprite::create(normal,select,target,selector);
	return _menuItem;
}
找到CCMenuItem.cpp 修改方法:void MenuItemSprite::setSelectedImage(Node* image)
代码:
void MenuItemSprite::setSelectedImage(Node* image)
{
    if (image != _normalImage)
    {
        if (image)
        {
            addChild(image, 0, kSelectedTag);
			//image->setAnchorPoint(Point(0, 0));
			//替换
			image->setAnchorPoint(Point((image->getScaleX() -1)/2 , (image->getScaleY()-1)/2));
        }
        if (_selectedImage)
        {
            removeChild(_selectedImage, true);
        }
        _selectedImage = image;
        this->updateImagesVisibility();
    }
}PS:图片的变色可以自已根据需要去调,修改这个方法的参数:
select->setColor(ccGRAY);//现在是灰色,可以换成其他如高亮,偏黄等自定义颜色
cocos2dx --- 按钮点击居中放大,布布扣,bubuko.com
原文:http://blog.csdn.net/notes_abc/article/details/32339235