编写一个程序,定义抽象基类Shape,由它派生出5个派生类: Circle(圆形)、Square(正方形)、Rectangle(矩形)、Trapezoid(梯形)、Triangle(三角形)。
用虚函数分别计算几种图形面积,并求它们之和。
要求用基类指针数组,使它每个元素指向一个派生类对象。 
全部图形面积之和(结果保留两位小数)
#include <iostream>
#include<iomanip>
using namespace std;
class Shape
{
  public:
      virtual float area()=0;
      private:
};
class Circle:public Shape
{
public:
    Circle(float s)
    {r=s;
    }
float area(){return (3.1415926*r*r);}
    private:
        float r;
};
class Square:public Shape
{
public:
    Square (float s)
    {
     a=s;
    }
    float area() { return (a*a); }
private:
    float a;
};
class Rectangle :public Shape
{
public:
    Rectangle (float s,float d)
    {
     a=s;
     b=d;
    }
 float area() { return (a*b);}
private:
    float a,b;
};
class Trapezoid:public Shape
{
public:
    Trapezoid (float s,float d,float ss)
    {
     w1=s;
     w2=d;
     h=ss;
    }
    float area() { return ((w1+w2)*h/2); }
private:
    float w1,w2,h;
};
class Triangle:public Shape
{
public:
    Triangle (float s,float d)
    {
     w=s;
     h=d;
    }
    float area() { return (w*h/2); }
private:
    float w,h;
};
int main()
{
    float r,a,b,w1,w2,w,h;
    cout<<fixed<<setprecision(2);
    cin>>r;
    Circle circle(r);
    cin>>a;
    Square square(a);
    cin>>a>>b;
    Rectangle rectangle(a,b);
    cin>>w1>>w2>>h;
    Trapezoid trapezoid(w1,w1,h);////////////////////////////////////
    cin>>w>>h;
    Triangle triangle(w,h);
    Shape *pt[5]= {&circle,&square,&rectangle,&trapezoid,&triangle};
    double areas=0.0;
    for(int i=0; i<5; i++)
        areas=areas+pt[i]->area();
    cout<<"total of all areas="<<areas<<endl;
    return 0;
}
原文:http://www.cnblogs.com/jzdwajue/p/6953604.html