using UnityEngine;using System.Collections;public
class example
: MonoBehaviour {public
void Awake()
{Screen.SetResolution(1024,
768, true);//自己想要的分辨率,比如1024*768,true表示全屏Screen.fullScreen =
true;}}
原文:http://www.cnblogs.com/dragon2012/p/3765605.html