看了下Java里面有HashMap、Hashtable、HashSet三种hash集合的实现源码,这里总结下,理解错误的地方还望指正
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
HashMap计算hash对key的hashcode进行了二次hash,以获得更好的散列值,然后对table数组长度取摸
static int hash(int h) {
        // This function ensures that hashCodes that differ only by
        // constant multiples at each bit position have a bounded
        // number of collisions (approximately 8 at default load factor).
        h ^= (h >>> 20) ^ (h >>> 12);
        return h ^ (h >>> 7) ^ (h >>> 4);
    }
 static int indexFor(int h, int length) {
        return h & (length-1);
    }
除开HashMap和Hashtable外,还有一个hash集合HashSet,有所区别的是HashSet不是key value结构,仅仅是存储不重复的元素,相当于简化版的HashMap,只是包含HashMap中的key而已
 通过查看源码也证实了这一点,HashSet内部就是使用HashMap实现,只不过HashSet里面的HashMap所有的value都是同一个Object而已,因此HashSet也是非线程安全的,至于HashSet和Hashtable的区别,HashSet就是个简化的HashMap的,所以你懂的
下面是HashSet几个主要方法的实现
  private transient HashMap<E,Object> map;
  private static final Object PRESENT = new Object();
  
  public HashSet() {
    map = new HashMap<E,Object>();
    }
 public boolean contains(Object o) {
    return map.containsKey(o);
    }
 public boolean add(E e) {
    return map.put(e, PRESENT)==null;
    }
 public boolean add(E e) {
    return map.put(e, PRESENT)==null;
    }
 public boolean remove(Object o) {
    return map.remove(o)==PRESENT;
    }
 public void clear() {
    map.clear();
    }
HashMap和Hashtable的底层实现都是数组+链表结构实现的,这点上完全一致
添加、删除、获取元素时都是先计算hash,根据hash和table.length计算index也就是table数组的下标,然后进行相应操作,下面以HashMap为例说明下它的简单实现
  /**
     * HashMap的默认初始容量 必须为2的n次幂
     */
    static final int DEFAULT_INITIAL_CAPACITY = 16;
    /**
     * HashMap的最大容量,可以认为是int的最大值    
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;
    /**
     * 默认的加载因子
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;
    /**
     * HashMap用来存储数据的数组
     */
    transient Entry[] table;
    /**
     * Constructs an empty <tt>HashMap</tt> with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        threshold = (int)(DEFAULT_INITIAL_CAPACITY * DEFAULT_LOAD_FACTOR);
        table = new Entry[DEFAULT_INITIAL_CAPACITY];
        init();
    }
 public V put(K key, V value) {
        if (key == null)
            return putForNullKey(value); //处理null值
        int hash = hash(key.hashCode());//计算hash
        int i = indexFor(hash, table.length);//计算在数组中的存储位置
    //遍历table[i]位置的链表,查找相同的key,若找到则使用新的value替换掉原来的oldValue并返回oldValue
        for (Entry<K,V> e = table[i]; e != null; e = e.next) {
            Object k;
            if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
                V oldValue = e.value;
                e.value = value;
                e.recordAccess(this);
                return oldValue;
            }
        }
    //若没有在table[i]位置找到相同的key,则添加key到table[i]位置,新的元素总是在table[i]位置的第一个元素,原来的元素后移
        modCount++;
        addEntry(hash, key, value, i);
        return null;
    }
  
    void addEntry(int hash, K key, V value, int bucketIndex) {
    //添加key到table[bucketIndex]位置,新的元素总是在table[bucketIndex]的第一个元素,原来的元素后移
    Entry<K,V> e = table[bucketIndex];
        table[bucketIndex] = new Entry<K,V>(hash, key, value, e);
    //判断元素个数是否达到了临界值,若已达到临界值则扩容,table长度翻倍
        if (size++ >= threshold)
            resize(2 * table.length);
    }
public V get(Object key) {
        if (key == null)
            return getForNullKey();//处理null值
        int hash = hash(key.hashCode());//计算hash
    //在table[index]遍历查找key,若找到则返回value,找不到返回null
        for (Entry<K,V> e = table[indexFor(hash, table.length)];
             e != null;
             e = e.next) {
            Object k;
            if (e.hash == hash && ((k = e.key) == key || key.equals(k)))
                return e.value;
        }
        return null;
    }
    public V remove(Object key) {
        Entry<K,V> e = removeEntryForKey(key);
        return (e == null ? null : e.value);
    }
    final Entry<K,V> removeEntryForKey(Object key) {
        int hash = (key == null) ? 0 : hash(key.hashCode());
        int i = indexFor(hash, table.length);
        Entry<K,V> prev = table[i];
        Entry<K,V> e = prev;
        while (e != null) {
            Entry<K,V> next = e.next;
            Object k;
            if (e.hash == hash &&
                ((k = e.key) == key || (key != null && key.equals(k)))) {
                modCount++;
                size--;
                if (prev == e)
                    table[i] = next;
                else
                    prev.next = next;
                e.recordRemoval(this);
                return e;
            }
            prev = e;
            e = next;
        }
        return e;
    }
void resize(int newCapacity) {
        Entry[] oldTable = table;
        int oldCapacity = oldTable.length;
        if (oldCapacity == MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return;
        }
        Entry[] newTable = new Entry[newCapacity];
        transfer(newTable);
        table = newTable;
        threshold = (int)(newCapacity * loadFactor);
    }
    void transfer(Entry[] newTable) {
        Entry[] src = table;
        int newCapacity = newTable.length;
        for (int j = 0; j < src.length; j++) {
            Entry<K,V> e = src[j];
            if (e != null) {
                src[j] = null;        
                do {
                    Entry<K,V> next = e.next;
                    //重新对每个元素计算index int i = indexFor(e.hash, newCapacity);
                    e.next = newTable[i];
                    newTable[i] = e;
                    e = next;
                } while (e != null);
            }
        }
    }
 public void clear() {
        modCount++;
        Entry[] tab = table;
        for (int i = 0; i < tab.length; i++)
            tab[i] = null;
        size = 0;
    }
public boolean containsKey(Object key) {
        return getEntry(key) != null;
    }
final Entry<K,V> getEntry(Object key) {
        int hash = (key == null) ? 0 : hash(key.hashCode());
        for (Entry<K,V> e = table[indexFor(hash, table.length)];
             e != null;
             e = e.next) {
            Object k;
            if (e.hash == hash &&
                ((k = e.key) == key || (key != null && key.equals(k))))
                return e;
        }
        return null;
    }
containsValue方法就比较粗暴了,就是直接遍历所有元素直到找到value,由此可见HashMap的containsValue方法本质上和普通数组和list的contains方法没什么区别,你别指望它会像containsKey那么高效
public boolean containsValue(Object value) {
    if (value == null)
            return containsNullValue();
    Entry[] tab = table;
        for (int i = 0; i < tab.length ; i++)
            for (Entry e = tab[i] ; e != null ; e = e.next)
                if (value.equals(e.value))
                    return true;
    return false;
    }
indexFor中的h & (length-1)就相当于h%length,用于计算index也就是在table数组中的下标
hash方法是对hashcode进行二次散列,以获得更好的散列值
为了更好理解这里我们可以把这两个方法简化为 int index= key.hashCode()/table.length,以put中的方法为例可以这样替换
int hash = hash(key.hashCode());//计算hash
int i = indexFor(hash, table.length);//计算在数组中的存储位置
//上面这两行可以这样简化
int i = key.key.hashCode()%table.length;
  static int hash(int h) {
        // This function ensures that hashCodes that differ only by
        // constant multiples at each bit position have a bounded
        // number of collisions (approximately 8 at default load factor).
        h ^= (h >>> 20) ^ (h >>> 12);
        return h ^ (h >>> 7) ^ (h >>> 4);
    }
    static int indexFor(int h, int length) {
        return h & (length-1);
    }
为了加深理解,我个人实现了一个简化版本的HashMap,注意哦,仅仅是简化版的功能并不完善,仅供参考

package cn.lzrabbit.structure;
/**
 * Created by rabbit on 14-5-4.
 */
public class MyHashMap {
    //默认初始化大小 16
    private static final int DEFAULT_INITIAL_CAPACITY = 16;
    //默认负载因子 0.75
    private static final float DEFAULT_LOAD_FACTOR = 0.75f;
    //临界值
    private int threshold;
    //元素个数
    private int size;
    //扩容次数
    private int resize;
    private HashEntry[] table;
    public MyHashMap() {
        table = new HashEntry[DEFAULT_INITIAL_CAPACITY];
        threshold = (int) (DEFAULT_INITIAL_CAPACITY * DEFAULT_LOAD_FACTOR);
        size = 0;
    }
    private int index(Object key) {
        //根据key的hashcode和table长度取模计算key在table中的位置
        return key.hashCode() % table.length;
    }
    public void put(Object key, Object value) {
        //key为null时需要特殊处理,为简化实现忽略null值
        if (key == null) return;
        int index = index(key);
        //遍历index位置的entry,若找到重复key则更新对应entry的值,然后返回
        HashEntry entry = table[index];
        while (entry != null) {
            if (entry.getKey().hashCode() == key.hashCode() && (entry.getKey() == key || entry.getKey().equals(key))) {
                entry.setValue(value);
                return;
            }
            entry = entry.getNext();
        }
        //若index位置没有entry或者未找到重复的key,则将新key添加到table的index位置
        add(index, key, value);
    }
    private void add(int index, Object key, Object value) {
        //将新的entry放到table的index位置第一个,若原来有值则以链表形式存放
        HashEntry entry = new HashEntry(key, value, table[index]);
        table[index] = entry;
        //判断size是否达到临界值,若已达到则进行扩容,将table的capacicy翻倍
        if (size++ >= threshold) {
            resize(table.length * 2);
        }
    }
    private void resize(int capacity) {
        if (capacity <= table.length) return;
        HashEntry[] newTable = new HashEntry[capacity];
        //遍历原table,将每个entry都重新计算hash放入newTable中
        for (int i = 0; i < table.length; i++) {
            HashEntry old = table[i];
            while (old != null) {
                HashEntry next = old.getNext();
                int index = index(old.getKey());
                old.setNext(newTable[index]);
                newTable[index] = old;
                old = next;
            }
        }
        //用newTable替table
        table = newTable;
        //修改临界值
        threshold = (int) (table.length * DEFAULT_LOAD_FACTOR);
        resize++;
    }
    public Object get(Object key) {
        //这里简化处理,忽略null值
        if (key == null) return null;
        HashEntry entry = getEntry(key);
        return entry == null ? null : entry.getValue();
    }
    public HashEntry getEntry(Object key) {
        HashEntry entry = table[index(key)];
        while (entry != null) {
            if (entry.getKey().hashCode() == key.hashCode() && (entry.getKey() == key || entry.getKey().equals(key))) {
                return entry;
            }
            entry = entry.getNext();
        }
        return null;
    }
    public void remove(Object key) {
        if (key == null) return;
        int index = index(key);
        HashEntry pre = null;
        HashEntry entry = table[index];
        while (entry != null) {
            if (entry.getKey().hashCode() == key.hashCode() && (entry.getKey() == key || entry.getKey().equals(key))) {
                if (pre == null) table[index] = entry.getNext();
                else pre.setNext(entry.getNext());
                //如果成功找到并删除,修改size
                size--;
                return;
            }
            pre = entry;
            entry = entry.getNext();
        }
    }
    public boolean containsKey(Object key) {
        if (key == null) return false;
        return getEntry(key) != null;
    }
    public int size() {
        return this.size;
    }
    public void clear() {
        for (int i = 0; i < table.length; i++) {
            table[i] = null;
        }
        this.size = 0;
    }
    @Override
    public String toString() {
        StringBuilder sb = new StringBuilder();
        sb.append(String.format("size:%s capacity:%s resize:%s\n\n", size, table.length, resize));
        for (HashEntry entry : table) {
            while (entry != null) {
                sb.append(entry.getKey() + ":" + entry.getValue() + "\n");
                entry = entry.getNext();
            }
        }
        return sb.toString();
    }
}
class HashEntry {
    private final Object key;
    private Object value;
    private HashEntry next;
    public HashEntry(Object key, Object value, HashEntry next) {
        this.key = key;
        this.value = value;
        this.next = next;
    }
    public Object getKey() {
        return key;
    }
    public Object getValue() {
        return value;
    }
    public void setValue(Object value) {
        this.value = value;
    }
    public HashEntry getNext() {
        return next;
    }
    public void setNext(HashEntry next) {
        this.next = next;
    }
}
原文:http://www.cnblogs.com/esther-qing/p/6480777.html