本文章讲述利用cocos2d-x 开发手机游戏的一些加密心得。如有问题,请多指正。
更多信息详见:http://blog.csdn.net/chengyingzhilian/article/details/25540441
本文地址:http://blog.csdn.net/chengyingzhilian/article/details/25957895
public class MainActivity extends Activity {
TextView showTextView = null;
int index = enNum(1);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
showTextView =(TextView)findViewById(R.id.textView2);
showTextView.setText(""+deNum(index));
}
public void addNum(View view)
{
index = enNum(deNum(index)+1);
showTextView.setText(""+deNum(index));
}
public static int enNum(int num){
return num*2;
}
public static int deNum(int num){
return num/2;
}
}if (md5(index).equals(enIndex)){
index++;
enIndex = md5(index);
showTextView.setText(""+index);
}
else
System.err.println("err index changed!!!");手机加密那点事儿_数值内存加密,布布扣,bubuko.com
原文:http://blog.csdn.net/chengyingzhilian/article/details/25957895