//服务端代码:
#include <stdio.h> 
#include <stdlib.h>  
#include <errno.h>  
#include <assert.h>  
#include <unistd.h>  
#include <string.h> 
 #include <arpa/inet.h> 
  
#include <event.h>  
#include <bufferevent.h>  
  
#define LISTEN_PORT 9999  
#define LISTEN_BACKLOG 32  
#define MAX_LINE    256  
  
void do_accept(evutil_socket_t listener, short event, void *arg);  
void read_cb(struct bufferevent *bev, void *arg);  
void error_cb(struct bufferevent *bev, short event, void *arg);  
void write_cb(struct bufferevent *bev, void *arg);  
  
int main(int argc, char *argv[])  
{  
	if( argc <= 1 )
    {
        printf( "usage: %s ip_address\n", basename( argv[0] ) );
        return 1;
    }
    
    const char* ip = argv[1];
    
    evutil_socket_t listener;//用于跨平台表示socket的ID(在Linux下表示的是其文件描述符)  
    listener = socket(AF_INET, SOCK_STREAM, 0);  
    assert(listener > 0);  
    //用于跨平台将socket设置为可重用(实际上是将端口设为可重用) 
    evutil_make_listen_socket_reuseable(listener);  
  
    struct sockaddr_in sin;  
    bzero( &sin, sizeof( sin ) );
    sin.sin_family = AF_INET;  
    //sin.sin_addr.s_addr = 0;
    inet_pton( AF_INET, ip, &sin.sin_addr );  
    sin.sin_port = htons(LISTEN_PORT);  
  
    if (bind(listener, (struct sockaddr *)&sin, sizeof(sin)) < 0) {  
        perror("bind");  
        return 1;  
    }  
  
    if (listen(listener, LISTEN_BACKLOG) < 0) {  
        perror("listen");  
        return 1;  
    }  
  
    printf ("Listening...\n");  
    /* 用于跨平台将socket设置为非阻塞,使用bufferevent需要 */  
    evutil_make_socket_nonblocking(listener);  
    //主要记录事件的相关属性 创建一个event_base    
    struct event_base *base = event_base_new();  
    assert(base != NULL);  
    /* 创建并绑定一个event  */  
    struct event *listen_event; 
    //参数:event_base, 监听的socket 描述符listener,事件类型及属性,绑定的回调函数,给回调函数的参数  
    /*EV_PERSIST参数告诉系统持续的监听sock上的读事件,  
    不指定这个属性的话,回调函数被触发后,事件会被删除.所以,如果不加该参数,每次要监听该事件时就要重复的调用event_add函数 */
    listen_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);  
    /*通过event_add方法启动监听事件
    参数:event,超时时间(struct timeval *类型的,NULL表示无超时设置) */
    event_add(listen_event, NULL);  
    /* 进入事件循环,即通过event_base_dispatch方法启动事件循环  */  
    event_base_dispatch(base);  
  
    printf("The End.");  
    //close(listener);  
    return 0;  
}  
  
void do_accept(evutil_socket_t listener, short event, void *arg)  
{  
    struct event_base *base = (struct event_base *)arg;  
    evutil_socket_t fd;  
    struct sockaddr_in sin;  
    socklen_t slen = sizeof(sin);  
    fd = accept(listener, (struct sockaddr *)&sin, &slen);  
    if (fd < 0) {  
        perror("accept");  
        return;  
    }  
    if (fd > FD_SETSIZE) { //这个if是参考了那个ROT13的例子,貌似是官方的疏漏,从select-based例子里抄过来忘了改  
        perror("fd > FD_SETSIZE\n");  
        return;  
    }  
  
    printf("ACCEPT: fd = %u\n", fd);  
    //关联该sockfd,托管给event_base.  BEV_OPT_CLOSE_ON_FREE--释放bufferevent时关闭底层传输端口。这将关闭底层套接字,释放底层bufferevent等。
    struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);  
    //设置读写对应的回调函数  
    bufferevent_setcb(bev, read_cb, NULL, error_cb, arg);  
    //启用读写事件,其实是调用了event_add将相应读写事件加入事件监听队列poll.  
    //如果相应事件不置为true,bufferevent是不会读写数据的  
    bufferevent_enable(bev, EV_READ|EV_PERSIST);  
//    进入bufferevent_setcb回调函数:  
//    在read_cb里面从input中读取数据,处理完毕后填充到output中;  
//    write_cb对于服务端程序,只需要readcb就可以了,可以置为NULL;  
//    error_cb用于处理一些错误信息  
}  
  
void read_cb(struct bufferevent *bev, void *arg)  
{  
    char line[MAX_LINE+1];  
    int n;  
    //根据之前已经分配好的bufferevent 获取对应的连接描述符
    evutil_socket_t fd = bufferevent_getfd(bev);  
  
    while (n = bufferevent_read(bev, line, MAX_LINE), n > 0)  
    {  
        line[n] = ‘\0‘;  
        printf("fd=%u, Server gets the message from client read line: %s\n", fd, line);  
    //直接将读取的结果,不做任何修改,直接返回给客户端  
    bufferevent_write(bev, line, n);//方案1  
    }  
}  
  
void write_cb(struct bufferevent *bev, void *arg)  
{  
 printf("HelloWorld\n");//直接空代码即可,因为这里并不会被触发调用  
}  
  
void error_cb(struct bufferevent *bev, short event, void *arg)  
{  
    evutil_socket_t fd = bufferevent_getfd(bev);  
    printf("fd = %u, ", fd);  
    if (event & BEV_EVENT_TIMEOUT) {  
        printf("Timed out\n"); //if bufferevent_set_timeouts() called  
    }  
    else if (event & BEV_EVENT_EOF) {  
        printf("connection closed\n");  
    }  
    else if (event & BEV_EVENT_ERROR) {  
        printf("some other error\n");  
    }  
    bufferevent_free(bev);  
}  
客户端代码:
//客户端代码
//客户端代码 
#include <stdio.h>  
#include <stdlib.h>  
#include <errno.h>  
#include <unistd.h>  
#include <string.h>  
#include <netinet/in.h>  
#include <sys/socket.h>  
#include <arpa/inet.h>  
#include <sys/types.h>  
  
#include <event2/event.h>  
#include <event2/bufferevent.h>  
  
#define SERV_PORT 9999  
#define MAX_LINE 1024  
  
void cmd_msg_cb(int fd, short event, void *arg);  
void read_cb(struct bufferevent *bev, void *arg);  
void error_cb(struct bufferevent *bev, short event, void *arg);  
  
int main(int argc, char *argv[])  
{  
    if(argc < 2)  
    {  
        perror("usage: echocli <IPadress>");  
        return 1;  
    }  
  
    evutil_socket_t sockfd;  
    if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)  
    {  
        perror("socket\n");  
        return 1;  
    }  
  
    struct sockaddr_in servaddr;  
    bzero(&servaddr, sizeof(servaddr));  
    servaddr.sin_family = AF_INET;  
    servaddr.sin_port = htons(SERV_PORT);  
    if(inet_pton(AF_INET, argv[1], &servaddr.sin_addr) < 1)  
    {  
        perror("inet_ntop\n");  
        return 1;  
    }  
    if(connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0)  
    {  
        perror("connect\n");  
        return 1;  
    }  
    evutil_make_socket_nonblocking(sockfd);  
  
    printf("Connect to server sucessfully!\n");  
    // build event base  
    struct event_base *base = event_base_new();  
    if(base == NULL)  
    {  
        perror("event_base\n");  
        return 1;  
    } 
    //获取通信模式:这里为epoll 
    const char *eventMechanism = event_base_get_method(base);  
    printf("Event mechanism used is %s\n", eventMechanism);  
    printf("sockfd = %d\n", sockfd);  
  
  	//关联该连接描述符sockfd,托管给event_base.
    struct bufferevent *bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);  
      
    //声明事件  
    struct event *ev_cmd;  
    //创建一个用于监听标准输入的事件ev_cmd
    ev_cmd = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST, cmd_msg_cb, (void *)bev);  
    //添加到事件队列当中.相当于告诉处理IO的管家,当有我的事件到达时你发给我(调用cmd_msg_cb函数)
    event_add(ev_cmd, NULL);  
      
    //设置读写对应的回调函数
    bufferevent_setcb(bev, read_cb, NULL, error_cb, (void *)ev_cmd);
    //使用bufferevent_enable(bev, EV_READ|EV_PERSIST)来启用read事件  
    bufferevent_enable(bev, EV_READ | EV_PERSIST);  
      
    event_base_dispatch(base);  
  
    printf("The End.");  
    return 0;  
}  
  
void cmd_msg_cb(int fd, short event, void *arg)  
{  
    char msg[MAX_LINE];  
    int nread = read(fd, msg, sizeof(msg));  
    if(nread < 0)  
    {  
        perror("stdio read fail\n");  
        return;  
    }  
  
    struct bufferevent *bev = (struct bufferevent *)arg;  
    bufferevent_write(bev, msg, nread);  
}  
  
void read_cb(struct bufferevent *bev, void *arg)  
{  
    char line[MAX_LINE + 1];  
    int n;  
    evutil_socket_t fd = bufferevent_getfd(bev);  
  
    while((n = bufferevent_read(bev, line, MAX_LINE)) > 0)  
    {  
        line[n] = ‘\0‘;  
        printf("fd = %u, read from server: %s", fd, line);  
    }  
}  
  
void error_cb(struct bufferevent *bev, short event, void *arg)  
{  
    evutil_socket_t fd = bufferevent_getfd(bev);  
    printf("fd = %u, ", fd);  
    if(event & BEV_EVENT_TIMEOUT)  
        printf("Time out.\n");  // if bufferevent_set_timeouts() is called  
    else if(event & BEV_EVENT_EOF)  
        printf("Connection closed.\n");  
    else if(event & BEV_EVENT_ERROR)  
        printf("Some other error.\n");  
    bufferevent_free(bev);  
  
    struct event *ev = (struct event *)arg;  
    event_free(ev);  
} 
一、
1、编译服务端代码:
g++ -o server server.cpp -I/usr/libevent/include -I/usr/libevent/include/event2 -levent
2、编译可客户端代码:
g++ -o client client.cpp -I/usr/libevent/include -I/usr/libevent/include/event2 -levent
程序编码注意事项:
编程编译一定要加上 -I/usr/libevent/include -I/usr/libevent/include/event2 -levent 否则会出现很多未定义和找不到一些头文件的错误
二、运行程序如果报错
server: error while loading shared libraries: libevent-2.1.so.4: cannot open shared object file: No such file or directory
则:
1、有可能是装了多个 libevent而导致server无法识别哪一个,解决方法就是卸载掉一个libevent
2、只安装了一个libevent,但是也报这个错,解决方法
32位系统下:ln -s /usr/libevent/lib/libevent-2.1.so.4 /usr/lib/
64位系统下:ln -s /usr/libevent/lib/libevent-2.1.so.4 /usr/lib64/
原文:http://www.cnblogs.com/hgrical/p/6060240.html