1.实现如下类之间的继承关系,并编写Music类来测试这些类。


package workhome0922休息;
public class People {
protected double height;
protected double weight;
public double getHeight() {
return height;
}
public void setHeight(double height) {
this.height = height;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
//方法
public void speakHello()
{
System.out.print("我是一个人"+" ");
}
public void averageHeight()
{
System.out.print("我有身高"+" ");
}
public void averageWeight()
{
System.out.println("我有体重"+" ");
}
}
package workhome0922休息;
public class ChinaPeople extends People {
public void speakHello()
{
System.out.print("中国人"+" ");
}
public double averageHeight(double height)
{
// return height;
this.height=height;//为什么要把height赋给父类的height??????
return this.height;
}
public double averageWeight(double weight)
{
this.weight=weight;
return this.weight;
}
public void chinaGongFu()
{
System.out.println("中国功夫"+"太极拳");
}
}
package workhome0922休息;
public class AmericanPeople extends People {
public void speakHello()
{
System.out.print("美国人");
}
public double averageHeight(double height)
{
this.height=height;
return this.height;
}
public double averageWeight(double weight)
{
this.weight=weight;
return this.weight;
}
public void americanBoxing()
{
System.out.println("美国功夫:"+"直拳");
}
}
package workhome0922休息;
public class Peopletest {
public static void main(String[] args) {
//实例化人
People p=new People();
p.speakHello();
p.averageHeight();
p.averageWeight();
//实例化中国人
ChinaPeople c=new ChinaPeople();
c.speakHello();
System.out.print(""+"身高:"+c.averageHeight(171.2));
System.out.print(" "+"体重:"+c.averageWeight(125)+" ");
c.chinaGongFu();
//实例化美国人
AmericanPeople a=new AmericanPeople();
a.speakHello();
System.out.print(" "+"身高:"+a.averageHeight(180));
System.out.print(" "+"体重:"+a.averageWeight(160)+" ");
a.americanBoxing();
}
}

2.创建如下三个类:(People类中的三个方法分别输出一些信息,ChinaPeople
和AmericanPeople类重写父类的三个方法)。

package workhome0922休息;
public class Instrument {
//方法-输出:弹奏乐器
public void play()
{
System.out.println("弹奏乐器");
}
}
package workhome0922休息;
public class Wind extends Instrument {
//方法1-输出:弹奏Wind
public void play()
{
System.out.println("弹奏Wind");
}
//方法2-输出:调用Wind的play2
public void play2()
{
System.out.println("调用Wind的play2");
}
}
package workhome0922休息;
public class Brass extends Instrument {
//方法1-输出:弹奏brass
public void play()
{
System.out.println("弹奏brass");
}
//方法2-输出:调用brass的play2
public void play2()
{
System.out.println("调用brass的play2");
}
}
package workhome0922休息;
public class Music {
//调用对象i的play方法
public static void tune(Instrument i)
{
i.play();
}
public static void main(String[] args) {
Wind w=new Wind();
Music.tune(w);
w.play2();
Brass b=new Brass();
Music.tune(b);
}
}

3.编写一个Java应用程序,该程序包括3个类:Monkey类、People类和主类E。
要求:
(1) Monkey类中有个构造方法:Monkey (String s),并且有个public void speak()
方法,在speak方法中输出“咿咿呀呀......”的信息。
(2)People类是Monkey类的子类,在People类中重写方法speak(),在speak方法
中输出“小样的,不错嘛!会说话了!”的信息。
(3)在People类中新增方法void think(),在think方法中输出“别说话!认真思考!”的信息。
(4)在主类E的main方法中创建Monkey与People类的对象类测试这2个类的功能。
package workhome2;
public class Monkey {
//构造方法
Monkey(String s)
{
super();
System.out.println(s+1);
}
Monkey(int ss)
{
System.out.println(ss);
}
//方法
public void speak()
{
System.out.println("咿咿呀呀......");
}
}
package workhome2;
public class People extends Monkey {
//继承构造方法
public People(String s) {
super(s);
System.out.println(s+10);
}
//重写父类方法speak
public void speak()
{
System.out.println("小样的,不错嘛!会说话了");
}
//新增方法
public void think()
{
System.out.println("别说话!认真思考!");
}
}
package workhome2;
public class E {
public static void main(String[] args) {
//创建Monkey对象
Monkey m=new Monkey("10");
m.speak();
//创建People对象
People p=new People("10");
p.speak();
p.think();
}
}

4.定义类Human,具有若干属性和功能;定义其子类Man、Woman;
在主类Test中分别创建子类、父类和上转型对象,并测试其特性。
package workhome3;
public class Human {
//人的属性
public String leg;
public String foot;
public String getLeg() {
return leg;
}
public void setLeg(String leg) {
this.leg = leg;
}
public String getFoot() {
return foot;
}
public void setFoot(String foot) {
this.foot = foot;
}
//人的方法
public void run()
{
System.out.println("可以跑");
}
public void jump()
{
System.out.println("可以跳");
}
public int Int(int a)
{
a=a+1;
return a;
}
}
package workhome3;
public class Man extends Human {
//男人的方法
public void run()
{
System.out.println("可以跑快");
}
public void jump()
{
System.out.println("可以跳高");
}
public void eat()
{
System.out.println("吃饭睡觉打豆豆");
}
}
package workhome3;
public class Woman extends Human {
//女人的方法
public void run()
{
System.out.println("可以跑慢");
}
public void jump()
{
System.out.println("可以跳矮");
}
}
package workhome3;
public class humantest {
public static void main(String[] args) {
//向上转型
Human h1=new Man();
h1.setFoot("人有两条腿");
System.out.println(h1.getFoot());
h1.run();
System.out.println(h1.Int(10));
//向下转型
Man m1=(Man)h1;
m1.setFoot("男人有两条比女人长的腿");
System.out.println(m1.getFoot());
m1.jump();
System.out.println(m1.Int(10));
m1.eat();
}
}

6.按要求编写一个Java应用程序:
(1)定义一个类,描述一个矩形,包含有长、宽两种属性,和计算面积方法。
(2)编写一个类,继承自矩形类,同时该类描述长方体,具有长、宽、高属性,和计算体积的方法。
(3)编写一个测试类,对以上两个类进行测试,创建一个长方体,定义其长、宽、高,输出其底面积和体积。
package workhome4;
public class jivxing {
// 包含有长、宽两种属性,和计算面积方法。
private double chang;
private double kuan;
public double getChang() {
return chang;
}
public void setChang(double chang) {
this.chang = chang;
}
public double getKuan() {
return kuan;
}
public void setKuan(double kuan) {
this.kuan = kuan;
}
//方法
public double mianji(double chang,double kuan)
{
this.chang=chang;
this.kuan =kuan;
return this.chang*this.kuan;
}
}
package workhome4;
public class jivxing2 extends jivxing {
private double gao;
public double getGao() {
return gao;
}
public void setGao(double gao) {
this.gao = gao;
}
public double tiji(double chang,double kuan,double gao)
{
this.gao=gao;
return super.mianji(chang, kuan)*this.gao;
}
}
package workhome4;
public class test {
public static void main(String[] args) {
// TODO Auto-generated method stub
jivxing2 j=new jivxing2();
System.out.println(j.mianji(1, 2));
System.out.println(j.tiji(1, 2, 3));
}
}

7.
编写一个Java应用程序,设计一个汽车类Vehicle,包含的属性有车轮个数
wheels和车重weight。小车类Car是Vehicle的子类,其中包含的属性有载人数
loader。卡车类Truck是Car类的子类,其中包含的属性有载重量payload。每个
类都有构造方法和输出相关数据的方法。最后,写一个测试类来测试这些类的功
能。
package workhome4;
public class Vehicle {
//wheels和车重weight
private int wheel;//轮胎数量
private double weight;//车重
public int getWheel() {
return wheel;
}
public void setWheel(int wheel) {
this.wheel = wheel;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
//构造方法
public Vehicle(int wheel,double weight)
{
super();
this.wheel=wheel;
this.weight=weight;
}
//方法
public void vv()
{
System.out.print("轮胎数:"+this.wheel+" "+"车重:"+this.weight+" ");
}
}
package workhome4;
public class Car extends Vehicle {
private int loader;//载人数
public int getLoader() {
return loader;
}
public void setLoader(int loader) {
this.loader = loader;
}
public Car(int wheel,double weight,int loader) {
super(wheel,weight);
this.loader=loader;
}
//方法
public void cc()
{
System.out.println();
super.vv();
System.out.print("和载人数"+this.loader+" ");
}
}
package workhome4;
public class Truck extends Car {
private double payload;//载重量
public double getPayload() {
return payload;
}
public void setPayload(double payload) {
this.payload = payload;
}
public Truck(int wheel, double weight, int loader, double payload) {
super(wheel, weight, loader);
this.payload=payload;
}
//方法
public void tt()
{
super.cc();
System.out.println("载重量"+this.payload+" ");
}
}
package workhome4;
public class cartest {
public static void main(String[] args) {
Vehicle v=new Vehicle(4,99999);
v.vv();
Car c=new Car(4,888888,3);
c.cc();
Truck t=new Truck(4,777777,6,90000.888);
t.tt();
}
}

8.编写一个Shape类,具有属性:周长和面积;
定义其子类三角形和矩形,分别具有求周长的方法。
定义主类E,在其main方法中创建三角形和矩形类的对象,
并赋给Shape类的对象a、b,使用对象a、b来测试其特性。
原文:http://www.cnblogs.com/zhangnaitao/p/5897537.html