#include <windows.h>#include <iostream>CHAR szText[256] = { 0 };#define PrintLog(x) WriteConsole(g_hStdout, x, strlen(x), NULL, NULL)HINSTANCE g_hInst = NULL; //窗口句柄HANDLE g_hStdout = NULL; //控制台句柄//OnPaintvoid OnPaint(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam){PAINTSTRUCT ps = { 0 };HDC hDC = BeginPaint(hWnd, &ps);Rectangle(hDC, 100, 100, 200, 200); //默认情况下是100个逻辑单位int nOldMap = SetMapMode(hDC, MM_LOMETRIC);//0.1MM X方向向右,Y方向向上Rectangle(hDC, 100, -100, 200, -200); //默认情况下是100个逻辑单位SetMapMode(hDC, nOldMap);//恢复旧的映射模式nOldMap = SetMapMode(hDC, MM_HIMETRIC);Rectangle(hDC, 100, -100, 200, -200); //默认情况下是100个逻辑单位SetMapMode(hDC, nOldMap);nOldMap = SetMapMode(hDC, MM_ISOTROPIC);SetViewportExtEx(hDC, 2, 2, NULL); //屏幕单位SetWindowExtEx(hDC, 4, 4, NULL); //逻辑单位SetWindowOrgEx(hDC, 100, 100, NULL); //X和Y偏移100Rectangle(hDC, 100, 100, 200, 200); //默认情况下是100个逻辑单位SetMapMode(hDC, nOldMap);EndPaint(hWnd, &ps);}LRESULT CALLBACK WndProc(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam){switch (nMsg){case WM_PAINT:OnPaint(hWnd, nMsg, wParam, lParam);break;case WM_DESTROY:PostQuitMessage(0);break;}return DefWindowProc(hWnd, nMsg, wParam, lParam);}BOOL RegisterWnd(LPSTR pszClassName){WNDCLASSEX wce = { 0 };wce.cbSize = sizeof(wce);wce.cbClsExtra = 0;wce.cbWndExtra = 0;wce.hbrBackground = HBRUSH(COLOR_BTNFACE + 1);wce.hCursor = NULL;wce.hIcon = NULL;wce.hIconSm = NULL;wce.hInstance = g_hInst;wce.lpfnWndProc = WndProc;wce.lpszClassName = pszClassName;wce.lpszMenuName = NULL;wce.style = CS_HREDRAW | CS_VREDRAW;ATOM atom = RegisterClassEx(&wce);if (atom == NULL){return FALSE;}else{return TRUE;}}HWND CreateWnd(LPSTR pszClassName){HWND hWnd = CreateWindowEx(0, pszClassName, "灭天", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,CW_USEDEFAULT, NULL, NULL, g_hInst, 0);return hWnd;}void ShowWnd(HWND hWnd){ShowWindow(hWnd, SW_SHOW);UpdateWindow(hWnd);}void Msg(){MSG msg = { 0 };while (GetMessage(&msg, NULL, 0, 0)){TranslateMessage(&msg);DispatchMessage(&msg);}}void ConsoleWnd(){AllocConsole();g_hStdout = GetStdHandle(STD_OUTPUT_HANDLE);CHAR szText[] = "Debug start:\n";WriteConsole(g_hStdout, szText, strlen(szText), NULL, NULL);}int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nShowCmd){g_hInst = hInstance;//ConsoleWnd();RegisterWnd("oooo");HWND hWnd = CreateWnd("oooo");ShowWnd(hWnd);Msg();return 0;}
原文:http://www.cnblogs.com/nfking/p/5573167.html