// create the application instance
AppDelegate app;
CCEGLView* eglView = CCEGLView::sharedOpenGLView();
eglView->setViewName("Fei");
eglView->setFrameSize(480, 320);
return CCApplication::sharedApplication()->run();
    virtual bool applicationDidFinishLaunching(); //游戏开始接口
    virtual void applicationDidEnterBackground(); //Home 键接口
    virtual void applicationWillEnterForeground(); //来电话时接电话打断的接口
原文:http://www.cnblogs.com/nfking/p/5093773.html