App底部的tab标签页可以方便的把功能模块划分清楚,只需点击相应的标签页就可以展示完全独立的视图页面,同时各标签页间的视图也可以进行数据交换。
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import UIKit class ViewController : UIViewController , UITabBarDelegate { //添加Tab Bar控件 var tabBar: UITabBar ! //Tab Bar Item的名称数组 var tabs = [ "公开课" , "全栈课" , "设置" ] //Tab Bar上方的容器 var contentView: UIView ! override func viewDidLoad() { super .viewDidLoad() // Do any additional setup after loading the view, typically from a nib. //在底部创建Tab Bar tabBar = UITabBar (frame: CGRectMake (0, CGRectGetHeight ( self .view.bounds)-64, CGRectGetWidth ( self .view.bounds),44)) var items:[ UITabBarItem ] = [] for tab in self .tabs { var tabItem = UITabBarItem () tabItem.title = tab items.append(tabItem) } //设置Tab Bar的标签页 tabBar.setItems(items, animated: true ) //本类实现UITabBarDelegate代理,切换标签页时能响应事件 tabBar.delegate = self //代码添加到界面上来 self .view.addSubview(tabBar); //上方的容器 contentView = UIView (frame: CGRectMake (0,0, CGRectGetWidth ( self .view.bounds), CGRectGetHeight ( self .view.bounds)-44)) self .view.addSubview(contentView) var lbl = UILabel (frame: CGRectMake (100,200,100,20)) //定义tag,在用户切换tab时能查询到label控件 lbl.tag = 1 contentView.addSubview(lbl) } override func didReceiveMemoryWarning() { super .didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } // UITabBarDelegate协议的方法,在用户选择不同的标签页时调用 func tabBar(tabBar: UITabBar !, didSelectItem item: UITabBarItem !) { //通过tag查询到上方容器的label,并设置为当前选择的标签页的名称 (contentView.viewWithTag(1) as UILabel ).text = item.title } } |
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import UIKit class ViewController : UIViewController { override func viewDidLoad() { super .viewDidLoad() // Do any additional setup after loading the view, typically from a nib. let button: UIButton = UIButton (type: UIButtonType . System ) button.frame= CGRectMake (100, 150, 100, 30) button.setTitle( "开始游戏" , forState: UIControlState . Normal ) button.addTarget( self ,action: Selector ( "tapped" ),forControlEvents: UIControlEvents . TouchUpInside ) self .view.addSubview(button); } func tapped(){ self .presentViewController( MainTabViewController (), animated: true , completion: nil ) } override func didReceiveMemoryWarning() { super .didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } } |
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import UIKit class MainTabViewController : UITabBarController { override func viewDidLoad() { super .viewDidLoad() //一共包含了两个视图 let viewMain = MainViewController () viewMain.title = "2048" let viewSetting = SettingViewController () viewSetting.title = "设置" //分别声明两个视图控制器 var main = UINavigationController (rootViewController:viewMain) main.tabBarItem.image = UIImage (named: "first" ) var setting = UINavigationController (rootViewController:viewSetting) setting.tabBarItem.image = UIImage (named: "second" ) self .viewControllers = [main,setting] //默认选中的是游戏主界面视图 self .selectedIndex = 0 } } |
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import UIKit class MainViewController : UIViewController { override func viewDidLoad() { super .viewDidLoad() //改成主视图背景白色背景 self .view.backgroundColor = UIColor .whiteColor() } override func didReceiveMemoryWarning() { super .didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } } |
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import UIKit class SettingViewController : UIViewController { override func viewDidLoad() { super .viewDidLoad() self .view.backgroundColor = UIColor (red:109/255, green:218/255, blue:255/255, alpha:1) } override func didReceiveMemoryWarning() { super .didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } } |
Swift - 标签条(UITabBar)标签页控制器(UITabBarController)用法
原文:http://www.cnblogs.com/Free-Thinker/p/4838311.html