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Unity 3D 使用TerrainCompose 调用RTP 报错:

时间:2015-09-22 16:27:58      阅读:463      评论:0      收藏:0      [点我收藏+]

Unity 3D:5.2 version

TerrainCompose:1.92 version

RTP:3.2d version

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Unity 3D  使用TerrainCompose 调用RTP 报错:

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Can‘t access alphamapTexture directly...
UnityEngine.Debug:LogError(Object)
ReliefTerrain:GetControlMaps() (at Assets/ReliefPack/Scripts/ReliefTerrain/ReliefTerrain.cs:465)
ReliefTerrain:RefreshTextures(Material, Boolean) (at Assets/ReliefPack/Scripts/ReliefTerrain/ReliefTerrain.cs:273)
ReliefTerrainEditor:OnDisable() (at Assets/ReliefPack/Editor/ReliefTerrain/ReliefTerrainEditor.cs:124)

 

解决方案:

  打开CS文件: Assets/ReliefPack/Scripts/ReliefTerrain/ReliefTerrain.cs   定位到457行;

  将以下内容:

    PropertyInfo info = terrainDataType.GetProperty("alphamapTextures", BindingFlags.Instance | BindingFlags.NonPublic);

  修改为:

     PropertyInfo info = terrainDataType.GetProperty("alphamapTextures", BindingFlags.Instance | BindingFlags.Public);

Unity 3D 使用TerrainCompose 调用RTP 报错:

原文:http://www.cnblogs.com/jqm304775992/p/4829141.html

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