因为之前群友对teamtalk的底层网络框架性能诸多抱怨,并且蓝狐大大也曾跟我说起过想用libevent重写底层网络框架,刚好最近我想用hiredis的异步连接客户端给teamtalk加我自己的功能,而hiredis的异步客户端只能适配libevent, libev, libuv等几个知名的异步框架。如果我想用只有两个办法,一,自己给hiredis新增一个teamtalk的异步网络适配器, 二, 用libevent或者libuv重写teamtalk底层网络框架。
想到改写teamtalk底层网络框架并非易事,有可能迁一发动全身,然后就玩大了,所以我就先去看了hiredis的源码,看了大半天结果发现还是回去改造teamtalk吧。。。
然后就开始在几个网络框架里选择用哪一个来改写,libev首先被剔除了,原因我就不讲了,你懂的。然后对我来讲,因为鄙人的node.js功力非常深厚,而libuv则是node.js的底层网络库,所以选择libuv自然应该是理所当然的了。然后就开始弄了,弄了老半天结果发现真的玩大了,至于为什么你可以去尝试一下,也许你可以的,我是放弃了,然后就还是libevent了。
“你这货废话怎么这么多!!!”
“因为其实我不是程序员,鄙人日常工作是拉皮条的。”
关于teamtalk的底层网络框架的性能问题,我这里先来举个例子做个说明
int netlib_send(net_handle_t handle, void* buf, int len)
{
CBaseSocket* pSocket = FindBaseSocket(handle);
if (!pSocket)
{
return NETLIB_ERROR;
}
int ret = pSocket->Send(buf, len);
pSocket->ReleaseRef();
return ret;
}
上面这段代码是teamtalk的原始netlib库的发送函数,所有功能要发送报文最终都会调到这个函数,然后你就可以看到了,这段函数每次发送数据前都要FindBaseSocket一把,当你的并发连接不多时这个查找倒也无所谓,但如果这时你有十万个并发连接,那么你每次哪怕是发一个小包包都要去这十万个basesocket里面找一把,这个就让人不那么爽了(尽管map查找似乎还挺快,然而也并没有什么软用)。
所以,如果你不爽,那就想办法让自己爽起来吧,人生苦短,请及时行乐。
怎么才能爽起来呢?必须把这里的find给弄掉,并且还不能碰netlib栈以上的代码,也就是说千万别去碰CImConn,如果你连那个也改了,相信我你肯定不会爽起来的。不知道CImConn的同学可以读一下我前面的博文。
所以,原则就定下来了,只能改动netlib内部的实现,不要变动其对外的接口,如果做到这一点,你最终只需要改动很少的代码并让自己爽起来。
“好了,今天就到此为止吧,该说的都讲清楚了,我特么真是个写博客的人才~”
”卧槽,你还没讲怎么改呢!@!“
”不是说了么,只改netlib内部实现,你就能嗨起来了。“
”擦!“
好吧,为了不被喷,我还是把我自己改的代码贡献出来吧
#include "netlib.h"
#include "BaseSocket.h"
#include "EventDispatch.h"
#define __LIBEVENT__
#ifndef __LIBEVENT__
int netlib_init()
{
int ret = NETLIB_OK;
#ifdef _WIN32
WSADATA wsaData;
WORD wReqest = MAKEWORD(1, 1);
if (WSAStartup(wReqest, &wsaData) != 0)
{
ret = NETLIB_ERROR;
}
#endif
return ret;
}
int netlib_destroy()
{
int ret = NETLIB_OK;
#ifdef _WIN32
if (WSACleanup() != 0)
{
ret = NETLIB_ERROR;
}
#endif
return ret;
}
int netlib_listen(
const char* server_ip,
uint16_t port,
callback_t callback,
void* callback_data)
{
auto spSocket = sp_CBaseSocket(new CBaseSocket());
if (!spSocket)
return NETLIB_ERROR;
int ret = spSocket->Listen(server_ip, port, callback, callback_data);
// if (ret == NETLIB_ERROR)
// delete pSocket;
return ret;
}
net_handle_t netlib_connect(
const char* server_ip,
uint16_t port,
callback_t callback,
void* callback_data)
{
auto spSocket = sp_CBaseSocket(new CBaseSocket());
if (!spSocket)
return NETLIB_INVALID_HANDLE;
net_handle_t handle = spSocket->Connect(server_ip, port, callback, callback_data);
// if (handle == NETLIB_INVALID_HANDLE)
// delete pSocket;
return handle;
}
int netlib_send(net_handle_t handle, void* buf, int len)
{
auto spSocket = FindBaseSocket(handle);
if (!spSocket)
{
return NETLIB_ERROR;
}
int ret = spSocket->Send(buf, len);
// pSocket->ReleaseRef();
return ret;
}
int netlib_recv(net_handle_t handle, void* buf, int len)
{
auto spSocket = FindBaseSocket(handle);
if (!spSocket)
return NETLIB_ERROR;
int ret = spSocket->Recv(buf, len);
// pSocket->ReleaseRef();
return ret;
}
int netlib_close(net_handle_t handle)
{
auto spSocket = FindBaseSocket(handle);
if (!spSocket)
return NETLIB_ERROR;
int ret = spSocket->Close();
// pSocket->ReleaseRef();
return ret;
}
int netlib_option(net_handle_t handle, int opt, void* optval)
{
auto spSocket = FindBaseSocket(handle);
if (!spSocket)
return NETLIB_ERROR;
if ((opt >= NETLIB_OPT_GET_REMOTE_IP) && !optval)
return NETLIB_ERROR;
switch (opt)
{
case NETLIB_OPT_SET_CALLBACK:
spSocket->SetCallback((callback_t)optval);
break;
case NETLIB_OPT_SET_CALLBACK_DATA:
spSocket->SetCallbackData(optval);
break;
case NETLIB_OPT_GET_REMOTE_IP:
*(string*)optval = spSocket->GetRemoteIP();
break;
case NETLIB_OPT_GET_REMOTE_PORT:
*(uint16_t*)optval = spSocket->GetRemotePort();
break;
case NETLIB_OPT_GET_LOCAL_IP:
*(string*)optval = spSocket->GetLocalIP();
break;
case NETLIB_OPT_GET_LOCAL_PORT:
*(uint16_t*)optval = spSocket->GetLocalPort();
break;
case NETLIB_OPT_SET_SEND_BUF_SIZE:
spSocket->SetSendBufSize(*(uint32_t*)optval);
break;
case NETLIB_OPT_SET_RECV_BUF_SIZE:
spSocket->SetRecvBufSize(*(uint32_t*)optval);
break;
}
// pSocket->ReleaseRef();
return NETLIB_OK;
}
int netlib_register_timer(callback_t callback, void* user_data, uint64_t interval)
{
CEventDispatch::Instance()->AddTimer(callback, user_data, interval);
return 0;
}
int netlib_delete_timer(callback_t callback, void* user_data)
{
CEventDispatch::Instance()->RemoveTimer(callback, user_data);
return 0;
}
int netlib_add_loop(callback_t callback, void* user_data)
{
CEventDispatch::Instance()->AddLoop(callback, user_data);
return 0;
}
void netlib_eventloop(uint32_t wait_timeout)
{
CEventDispatch::Instance()->StartDispatch(wait_timeout);
}
void netlib_stop_event()
{
CEventDispatch::Instance()->StopDispatch();
}
bool netlib_is_running()
{
return CEventDispatch::Instance()->isRunning();
}
#else
#include <unordered_map>
#include <event2/event.h>
static unordered_map<net_handle_t, struct event*> g_read_event_map;
static unordered_map<net_handle_t, struct event*> g_write_event_map;
static unordered_map<callback_t, struct event*> g_timer_map;
struct event_base* g_libevent_base;
static string _GetRemoteIP(net_handle_t hd);
static uint16_t _GetRemotePort(net_handle_t hd);
static string _GetLocalIP(net_handle_t hd);
static uint16_t _GetLocalPort(net_handle_t hd);
static void _SetSendBufSize(net_handle_t hd, uint32_t send_size);
static void _SetRecvBufSize(net_handle_t hd, uint32_t recv_size);
static int _GetErrorCode();
static void _SetNonblock(SOCKET fd);
static bool _IsBlock(int error_code);
static void _SetReuseAddr(SOCKET fd);
static void _SetNoDelay(SOCKET fd);
static void _SetAddr(const char* ip, const uint16_t port, sockaddr_in* pAddr);
void netlib_onconfirm(evutil_socket_t fd, short what, void *arg);
void netlib_onread(evutil_socket_t fd, short what, void *arg);
void netlib_onwrite(evutil_socket_t fd, short what, void *arg);
void netlib_onaccept(evutil_socket_t fd, short what, void *arg);
void netlib_ontimer(evutil_socket_t fd, short what, void* arg);
void netlib_check_write_error(net_handle_t fd, int* error, socklen_t* len);
void netlib_set_onconnect_event(net_handle_t handle, callback_t callback, void* cbdata);
struct EvtArg {
callback_t callback;
void* cbdata;
EvtArg(callback_t c, void* d) : callback(c), cbdata(d) {}
~EvtArg() {}
};
struct EvtArg2 {
callback_t callback;
void* cbdata;
struct event* evt;
EvtArg2(callback_t c, void* d, struct event* e) : callback(c), cbdata(d), evt(e) {}
~EvtArg2() {}
};
static int _GetErrorCode()
{
#ifdef _WIN32
return WSAGetLastError();
#else
return errno;
#endif
}
static void _SetNonblock(SOCKET fd)
{
#ifdef _WIN32
u_long nonblock = 1;
int ret = ioctlsocket(fd, FIONBIO, &nonblock);
#else
int ret = fcntl(fd, F_SETFL, O_NONBLOCK | fcntl(fd, F_GETFL));
#endif
if (ret == SOCKET_ERROR)
{
log("_SetNonblock failed, err_code=%d", _GetErrorCode());
}
}
static bool _IsBlock(int error_code)
{
#ifdef _WIN32
return ( (error_code == WSAEINPROGRESS) || (error_code == WSAEWOULDBLOCK) );
#else
return ( (error_code == EINPROGRESS) || (error_code == EWOULDBLOCK) );
#endif
}
static void _SetReuseAddr(SOCKET fd)
{
int reuse = 1;
int ret = setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&reuse, sizeof(reuse));
if (ret == SOCKET_ERROR)
{
log("_SetReuseAddr failed, err_code=%d", _GetErrorCode());
}
}
static void _SetNoDelay(SOCKET fd)
{
int nodelay = 1;
int ret = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (char*)&nodelay, sizeof(nodelay));
if (ret == SOCKET_ERROR)
{
log("_SetNoDelay failed, err_code=%d", _GetErrorCode());
}
}
static void _SetAddr(const char* ip, const uint16_t port, sockaddr_in* pAddr)
{
memset(pAddr, 0, sizeof(sockaddr_in));
pAddr->sin_family = AF_INET;
pAddr->sin_port = htons(port);
pAddr->sin_addr.s_addr = inet_addr(ip);
if (pAddr->sin_addr.s_addr == INADDR_NONE)
{
hostent* host = gethostbyname(ip);
if (host == NULL)
{
log("gethostbyname failed, ip=%s", ip);
return;
}
pAddr->sin_addr.s_addr = *(uint32_t*)host->h_addr;
}
}
int netlib_init()
{
int ret = NETLIB_OK;
#ifdef _WIN32
WSADATA wsaData;
WORD wReqest = MAKEWORD(1, 1);
if (WSAStartup(wReqest, &wsaData) != 0) {
ret = NETLIB_ERROR;
}
#endif
g_libevent_base = event_base_new();
return ret;
}
int netlib_destroy()
{
int ret = NETLIB_OK;
#ifdef _WIN32
if (WSACleanup() != 0) {
ret = NETLIB_ERROR;
}
#endif
event_base_free(g_libevent_base);
return ret;
}
net_handle_t netlib_connect(
const char* server_ip,
uint16_t port,
callback_t callback,
void* callback_data)
{
net_handle_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
loge("socket failed, err_code=%d", _GetErrorCode());
return NETLIB_INVALID_HANDLE;
}
_SetNonblock(sock);
_SetNoDelay(sock);
sockaddr_in serv_addr;
_SetAddr(server_ip, port, &serv_addr);
int ret = connect(sock, (sockaddr*)&serv_addr, sizeof(serv_addr));
if ( (ret == SOCKET_ERROR) && (!_IsBlock(_GetErrorCode())) ) {
loge("connect failed, err_code=%d", _GetErrorCode());
closesocket(sock);
return NETLIB_INVALID_HANDLE;
}
auto evtArg2 = new EvtArg2(callback, callback_data, NULL);
evtArg2->evt = event_new(g_libevent_base, sock, EV_WRITE, netlib_onconfirm, evtArg2);
event_add(evtArg2->evt, NULL);
return sock;
}
int netlib_close(net_handle_t handle)
{
auto it = g_read_event_map.find(handle);
if (it != g_read_event_map.end()) {
auto ev = it->second;
g_read_event_map.erase(it);
event_free(ev);
}
auto it2 = g_write_event_map.find(handle);
if (it2 != g_write_event_map.end()) {
auto ev = it2->second;
g_write_event_map.erase(it2);
event_free(ev);
}
closesocket(handle);
return 0;
}
int netlib_listen(
const char* server_ip,
uint16_t port,
callback_t callback,
void* callback_data)
{
auto sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
printf("socket failed, err_code=%d\n", _GetErrorCode());
return NETLIB_ERROR;
}
_SetReuseAddr(sock);
_SetNonblock(sock);
sockaddr_in serv_addr;
_SetAddr(server_ip, port, &serv_addr);
int ret = bind(sock, (sockaddr*)&serv_addr, sizeof(serv_addr));
if (ret == SOCKET_ERROR) {
loge("bind failed, err_code=%d", _GetErrorCode());
closesocket(sock);
return NETLIB_ERROR;
}
ret = listen(sock, 64);
if (ret == SOCKET_ERROR) {
loge("listen failed, err_code=%d", _GetErrorCode());
closesocket(sock);
return NETLIB_ERROR;
}
auto evtArg = new EvtArg(callback, callback_data);
struct event* ev = event_new(g_libevent_base, sock, EV_READ|EV_PERSIST, netlib_onaccept, evtArg);
event_add(ev, NULL);
return NETLIB_OK;
}
void netlib_onaccept(evutil_socket_t fd, short what, void *arg)
{
sockaddr_in peer_addr;
socklen_t addr_len = sizeof(sockaddr_in);
char ip_str[64];
while ( (fd = accept(fd, (sockaddr*)&peer_addr, &addr_len)) != INVALID_SOCKET )
{
_SetNoDelay(fd);
_SetNonblock(fd);
auto evtArg = (EvtArg*)arg;
evtArg->callback(evtArg->cbdata, NETLIB_MSG_CONNECT, (net_handle_t)fd, NULL);
}
}
void netlib_check_write_error(net_handle_t fd, int* error, socklen_t* len)
{
#ifdef _WIN32
getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*)error, len);
#else
getsockopt(fd, SOL_SOCKET, SO_ERROR, (void*)error, len);
#endif
}
void netlib_onconfirm(evutil_socket_t fd, short what, void *arg)
{
auto evtArg2 = (EvtArg2*)arg;
int error = 0;
socklen_t len = sizeof(error);
netlib_check_write_error((net_handle_t)fd, &error, &len);
if (error) {
evtArg2->callback(evtArg2->cbdata, NETLIB_MSG_CLOSE, (net_handle_t)fd, NULL);
} else {
event_free(evtArg2->evt);
auto arg = new EvtArg(evtArg2->callback, evtArg2->cbdata);
struct event* evread = event_new(g_libevent_base, fd, EV_READ|EV_PERSIST|EV_ET, netlib_onread, arg);
struct event* evwrite = event_new(g_libevent_base, fd, EV_WRITE|EV_PERSIST|EV_ET, netlib_onwrite, arg);
event_add(evread, NULL);
event_add(evwrite, NULL);
g_read_event_map[fd] = evread;
g_write_event_map[fd] = evwrite;
evtArg2->callback(evtArg2->cbdata, NETLIB_MSG_CONFIRM, (net_handle_t)fd, NULL);
}
}
void netlib_onread(evutil_socket_t fd, short what, void *arg)
{
auto evtArg = (EvtArg*)arg;
evtArg->callback(evtArg->cbdata, NETLIB_MSG_READ, (net_handle_t)fd, NULL);
}
void netlib_onwrite(evutil_socket_t fd, short what, void *arg)
{
auto evtArg = (EvtArg*)arg;
evtArg->callback(evtArg->cbdata, NETLIB_MSG_WRITE, (net_handle_t)fd, NULL);
}
void netlib_set_onconnect_event(net_handle_t handle, callback_t callback, void* cbdata)
{
auto arg = new EvtArg(callback, cbdata);
struct event* evread = event_new(g_libevent_base, handle, EV_READ|EV_PERSIST|EV_ET, netlib_onread, arg);
struct event* evwrite = event_new(g_libevent_base, handle, EV_WRITE|EV_PERSIST|EV_ET, netlib_onwrite, arg);
event_add(evread, NULL);
event_add(evwrite, NULL);
g_read_event_map[handle] = evread;
g_write_event_map[handle] = evwrite;
}
string _GetRemoteIP(net_handle_t hd)
{
struct sockaddr_in sa;
socklen_t len = sizeof(sa);
if (!getpeername(hd, (struct sockaddr*)&sa, &len)) {
return inet_ntoa(sa.sin_addr);
} else {
return "";
}
}
uint16_t _GetRemotePort(net_handle_t hd)
{
struct sockaddr_in sa;
socklen_t len = sizeof(sa);
if (!getsockname(hd, (struct sockaddr*)&sa, &len)) {
return ntohs(sa.sin_port);
} else {
return 0;
}
}
string _GetLocalIP(net_handle_t hd)
{
struct sockaddr_in sa;
socklen_t len = sizeof(sa);
if (!getsockname(hd, (struct sockaddr*)&sa, &len)) {
return inet_ntoa(sa.sin_addr);
} else {
return "";
}
}
uint16_t _GetLocalPort(net_handle_t hd)
{
struct sockaddr_in sa;
socklen_t len = sizeof(sa);
if (!getsockname(hd, (struct sockaddr*)&sa, &len)) {
return ntohs(sa.sin_port);
} else {
return 0;
}
}
void _SetSendBufSize(net_handle_t hd, uint32_t send_size)
{
int ret = setsockopt(hd, SOL_SOCKET, SO_SNDBUF, &send_size, 4);
if (ret == SOCKET_ERROR) {
loge("set SO_SNDBUF failed for fd=%d", hd);
}
socklen_t len = 4;
int size = 0;
getsockopt(hd, SOL_SOCKET, SO_SNDBUF, &size, &len);
loge("socket=%d send_buf_size=%d", hd, size);
}
void _SetRecvBufSize(net_handle_t hd, uint32_t recv_size)
{
int ret = setsockopt(hd, SOL_SOCKET, SO_RCVBUF, &recv_size, 4);
if (ret == SOCKET_ERROR) {
loge("set SO_RCVBUF failed for fd=%d", hd);
}
socklen_t len = 4;
int size = 0;
getsockopt(hd, SOL_SOCKET, SO_RCVBUF, &size, &len);
loge("socket=%d recv_buf_size=%d", hd, size);
}
int netlib_option(net_handle_t handle, int opt, void* optval)
{
static callback_t cb;
if ((opt >= NETLIB_OPT_GET_REMOTE_IP) && !optval)
return NETLIB_ERROR;
switch (opt) {
case NETLIB_OPT_SET_CALLBACK:
cb = (callback_t)optval;
break;
case NETLIB_OPT_SET_CALLBACK_DATA:
netlib_set_onconnect_event(handle, cb, optval);
break;
case NETLIB_OPT_GET_REMOTE_IP:
*(string*)optval = _GetRemoteIP(handle);
break;
case NETLIB_OPT_GET_REMOTE_PORT:
*(uint16_t*)optval = _GetRemotePort(handle);
break;
case NETLIB_OPT_GET_LOCAL_IP:
*(string*)optval = _GetLocalIP(handle);
break;
case NETLIB_OPT_GET_LOCAL_PORT:
*(uint16_t*)optval = _GetLocalPort(handle);
break;
case NETLIB_OPT_SET_SEND_BUF_SIZE:
_SetSendBufSize(handle, *(uint32_t*)optval);
break;
case NETLIB_OPT_SET_RECV_BUF_SIZE:
_SetRecvBufSize(handle, *(uint32_t*)optval);
break;
default:
break;
}
return NETLIB_OK;
}
int netlib_send(net_handle_t handle, void* buf, int len)
{
return send(handle, (char*)buf, len, 0);
}
int netlib_recv(net_handle_t handle, void* buf, int len)
{
return recv(handle, (char*)buf, len, 0);
}
int netlib_register_timer(callback_t callback, void* user_data, uint64_t interval)
{
long int sec = interval/1000L;
long int usec = interval%1000L;
struct timeval t = {sec, usec};
auto arg = new EvtArg(callback, user_data);
struct event* ev = event_new(g_libevent_base, -1, EV_PERSIST, netlib_ontimer, arg);
event_add(ev, &t);
g_timer_map[callback] = ev;
return 0;
}
int netlib_delete_timer(callback_t callback, void* user_data)
{
auto it = g_timer_map.find(callback);
if (it != g_timer_map.end()) {
auto ev = it->second;
g_timer_map.erase(it);
event_free(ev);
}
return 0;
}
void netlib_ontimer(evutil_socket_t fd, short what, void* arg)
{
EvtArg* evtArg = (EvtArg*)arg;
evtArg->callback(evtArg->cbdata, NETLIB_MSG_TIMER, 0, NULL);
}
int netlib_add_loop(callback_t callback, void* user_data)
{
struct timeval t = {0, 100};
auto arg = new EvtArg(callback, user_data);
struct event* ev = event_new(g_libevent_base, -1, EV_PERSIST, netlib_ontimer, arg);
event_add(ev, &t);
// g_timer_map[callback] = ev;
return 0;
}
void netlib_eventloop(uint32_t wait_timeout)
{
event_base_dispatch(g_libevent_base);
}
void netlib_stop_event()
{
event_base_loopbreak(g_libevent_base);
}
bool netlib_is_running()
{
bool ret = !event_base_got_break(g_libevent_base);
return ret;
}
#endif
另外还有个地方需要说明一下,我把原来BaseSocket.cpp里面的OnRead和OnWrite里的出错检查给去掉了,因为我觉得也让我不爽,也就是下面这两段代码,并且把连接事件明确的和onaccept以及onconfirm对应起来,所以不再需要在onread和onwrite里来判断当前socket状态是listening还是connecting来选择accept和confirm了。
u_long avail = 0;
if ( (ioctlsocket(m_socket, FIONREAD, &avail) == SOCKET_ERROR) || (avail == 0) )
{
m_callback(m_callback_data, NETLIB_MSG_CLOSE, (net_handle_t)m_socket, NULL);
}
#if ((defined _WIN32) || (defined __APPLE__))
CEventDispatch::Instance()->RemoveEvent(m_socket, SOCKET_WRITE);
#endif
if (m_state == SOCKET_STATE_CONNECTING)
{
int error = 0;
socklen_t len = sizeof(error);
#ifdef _WIN32
getsockopt(m_socket, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
#else
getsockopt(m_socket, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
#endif
if (error) {
m_callback(m_callback_data, NETLIB_MSG_CLOSE, (net_handle_t)m_socket, NULL);
} else {
m_state = SOCKET_STATE_CONNECTED;
”卧槽,你不是说不要碰netlib上层的代码吗!?“
”但是我还是碰了,因为不碰不能爽。。“
请自己搜一下你代码里调用netlib_recv和netlib_send的地方,然后略作如下修改
void CImConn::OnRead()
{
for (;;)
{
uint32_t free_buf_len = m_in_buf.GetAllocSize() - m_in_buf.GetWriteOffset();
if (free_buf_len < READ_BUF_SIZE)
m_in_buf.Extend(READ_BUF_SIZE);
int ret = netlib_recv(m_handle, m_in_buf.GetBuffer() + m_in_buf.GetWriteOffset(), READ_BUF_SIZE);
if (ret == 0) {
log("close on netlib_recv=0");
OnClose();
return;
} else if (ret < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
break;
} else {
log("close on error=%d", errno);
OnClose();
return;
}
}
void CImConn::OnWrite()
{
// CAutoLock autoLock(&s_send_lock);
if (!m_busy)
return;
while (m_out_buf.GetWriteOffset() > 0) {
int send_size = m_out_buf.GetWriteOffset();
if (send_size > NETLIB_MAX_SOCKET_BUF_SIZE) {
send_size = NETLIB_MAX_SOCKET_BUF_SIZE;
}
int ret = netlib_send(m_handle, m_out_buf.GetBuffer(), send_size);
if (ret <= 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
break;
} else {
log("close on error=%d", errno);
OnClose();
return;
}
}
原文:http://my.oschina.net/u/877397/blog/500660