组件的客户和组件中各种复杂的子系统有了过多的耦合,随着外部客户程序和各子系统的演化,这种过多的耦合面临很多变化的挑战。如何简化外部客户程序和系统间的交互接口?如何将外部客户程序的演化和内部子系统的变化之间的依赖相互解耦?
为子系统中的一组接口提供一个一致的界面,Fa?ade模式定义了一个高层接口,这个接口使得这一子系统更加容易使用。
——《设计模式》GoF
1: using System;
   2:  3: namespace GangOfFour.Facade.Structural
   4: {5: /// <summary>
6: /// MainApp startup class for Structural
7: /// Facade Design Pattern.
8: /// </summary>
9: class MainApp
  10:   {11: /// <summary>
12: /// Entry point into console application.
13: /// </summary>
14: public static void Main()
  15:     {16: Facade facade = new Facade();
  17:    18:       facade.MethodA();  19:       facade.MethodB();  20:  21: // Wait for user
  22:       Console.ReadKey();  23:     }  24:   }  25:  26: /// <summary>
27: /// The ‘Subsystem ClassA‘ class
28: /// </summary>
29: class SubSystemOne
  30:   {31: public void MethodOne()
  32:     {33: Console.WriteLine(" SubSystemOne Method");
  34:     }  35:   }  36:  37: /// <summary>
38: /// The ‘Subsystem ClassB‘ class
39: /// </summary>
40: class SubSystemTwo
  41:   {42: public void MethodTwo()
  43:     {44: Console.WriteLine(" SubSystemTwo Method");
  45:     }  46:   }  47:  48: /// <summary>
49: /// The ‘Subsystem ClassC‘ class
50: /// </summary>
51: class SubSystemThree
  52:   {53: public void MethodThree()
  54:     {55: Console.WriteLine(" SubSystemThree Method");
  56:     }  57:   }  58:  59: /// <summary>
60: /// The ‘Subsystem ClassD‘ class
61: /// </summary>
62: class SubSystemFour
  63:   {64: public void MethodFour()
  65:     {66: Console.WriteLine(" SubSystemFour Method");
  67:     }  68:   }  69:  70: /// <summary>
71: /// The ‘Facade‘ class
72: /// </summary>
73: class Facade
  74:   {75: private SubSystemOne _one;
76: private SubSystemTwo _two;
77: private SubSystemThree _three;
78: private SubSystemFour _four;
  79:  80: public Facade()
  81:     {82: _one = new SubSystemOne();
83: _two = new SubSystemTwo();
84: _three = new SubSystemThree();
85: _four = new SubSystemFour();
  86:     }  87:  88: public void MethodA()
  89:     {90: Console.WriteLine("\nMethodA() ---- ");
  91:       _one.MethodOne();  92:       _two.MethodTwo();  93:       _four.MethodFour();  94:     }  95:  96: public void MethodB()
  97:     {98: Console.WriteLine("\nMethodB() ---- ");
  99:       _two.MethodTwo(); 100:       _three.MethodThree(); 101:     } 102:   } 103: }Output
? 从客户程序的角度来看, Facade模式不仅简化了整个组件系统的接口,同时对于组件内部与外部客户程序来说,从某种程度上也达到了一种“解耦”的效果——内部子系统的任何变化不会影响到Fa?ade接口的变化。
? Fa?ade设计模式更注重从架构的层次去看整个系统,而不是单个类的层次。Fa?ade很多时候更是一种架构设计模式。
? 注意区分Fa?ade模式、Adapter模式、Bridge模式与Decorator模式。Fa?ade模式注重简化接口,Adapter模式注重转换接口,Bridge模式注重分离接口(抽象)与其实现,Decorator模式注重稳定接口的前提下为对象扩展功能。
Facade 外观模式(结构型模式),布布扣,bubuko.com
原文:http://www.cnblogs.com/luoht/p/3632900.html